It's sad, but it shouldn't be surprising. Game companies are constantly trying to hit deadlines and push out new products; often stressing out developers, artists and the rest of their production staff. From what I hear, it seems as bad as the movie industry. Some companies get one windfall, think they have room to relax and then run out of money (often spending too much on fancy offices or stupid crap in the process).
Games got me into computer science, but after reading articles and talking to people I know who went down that route, I'm glad I never got into it. Don't get me wrong, the engines and games people design are amazing and I still enjoy playing them, but it takes a toll on the designers for sure.