The trouble I have is not specific to Inferno, but rather the idea that less and new is better. Eventually, your users will want something that Inferno doesn't offer, and eventually it will be implemented. And this will happen more than once, probably to the point where your library, too, is 45kb. So is all this work and fragmentation and confusion and comparing of benchmarks really worth it? I think not, unless the technology stands to bring something vastly different to the table.
The trouble with competing with React in its own space right now, stems from the vast amount of resources many of companies are putting behind it. You just can't make a Inferno Native, etc. I think we'd be much better off all working together on new ideas, not rehashing innovation in order to win benchmark tests.
All that said, I applaud the effort, as I'm sure this took a lot.