Steve Jobs: Flash video not suitable for iPhone
cbc.ca
cbc.ca
"Excluding Flash is a huge slap in the face of Adobe, which is pushing Flash as the basis of its AIR and Flex web application strategies. Adobe likes to advertise that nearly every PC has a Flash plugin installed. Suddenly, nearly every mobile that has access to the real Internet won't have Flash, making it far less attractive across the board."
http://www.roughlydrafted.com/RD/RDM.Tech.Q2.07/879DD82D-559...
I like Daniel Eran Dilger/RoughlyDrafted because he has some interesting non-echo-chamber opinions on the world of Apple and technology
I'm not surprised in the slightest that the iPhone can't handle flash, because my old 2GHz machine struggled with larger files. My current laptop can render 1080p, yet in flash it can barely manage the 'large' setting on some streaming videos.
The iPhone would be perfect for flash games, but it will never be able to run them because flash is poor for games. They even run slow on my 4GHz laptop; I've even tried the worst ones on a new four-core (~8GHz) and they still run poorly. It astounds me that a large corporation like Adobe can't code performance at all when it would increase the popularity of Flash if it performed better.
I agree the real reasons for not doing so are based on ulterior motives. Apple is greedy and doesnt want Adobe playing in their walled garden.
It doesn't surprise me that Jobs is doing this with the IPhone as well.