GPU glitches in 2016 MacBook Pro models
9to5mac.com
9to5mac.com
On a more serious note, I haven't had any issues on my 13" MBP with an integrated GPU. Here's hoping this'll be fixed by the time my 15" MBP with a discrete GPU ships ...
Edit: 15" 2016 runs 60 Celsius IDLE, and 99 (heavily throttled) under pure CPU load. Probably same 99 with GPU load.
These machines are essentially build beautiful traps. So, please don't give Apple your money. You don't need the most recent Macbook Pro. Just wait 6 months and buy a used one. Please don't support a company that actively works against you in order to secure their infamous 40% profit margin for doing nothing more than severely limiting your choices.
I always buy used or third-party refurbished Apple equipment and I avoid buying apps from either of their app stores. I hope you do the same.
Bah, when heavily constrained by TDP and being able to (being required to) lower voltage and clock speed accordingly, it's far from clear NVIDIA would have any advantage in those Macbooks. It would bring Polaris cards back into their sweet spot, in fact.
Plus with Supercomputing Clusters eating up most of Nvidia's production, Apple is not guaranteed to get the quantity & bin of GPUs they need on their schedule. This is the same reason why Apple didn't release any fusion based Macbooks, the bin of chip they wanted was not available in the quantity Apple needed by launch.
Or, better yet, don't support the people who did support Apple's profit margins, and buy your stuff stuff from a less crappy manufacturer instead.
For $1200.
Some time in the last 5 years, I've gone from being a big fan, to really not liking Apple much at all. Primarily because they've gone back to their older attitudes toward standardised parts; they've removed user-serviceability on batteries, memory, storage, yet haven't offered any real concessions to their ridiculously expensive upgrade prices.
Their non-US pricing is infuriating, too. With current currency conversion rates, the base MacBook Pro is $250 USD more expensive in New Zealand after all taxes are taken into account than it is in the USA, and it only gets worse from there.
Computers do not need to be disposable appliances. The used market for Macs is awful now, flooded with 2GB/64GB MacBook Airs that are near useless, and 128GB storage on the lower end rMBPs with only expensive custom third party upgrades available from OWC or Transcend putting a premium on the more spec'd out models.
In the past, you could just buy whatever used (or new) Mac is approximately right for your needs, and fill it to the brim with RAM and a fast SSD when you needed to. I got 3 usable years out of my 2006 MacBook, 4 usable years out of my 2008 MacBook Pro, and only 1.5 years out of my 2013 15" rMBP. At the time, it was already just over the limit for my work machine budget, and I had to retire it due to needing more RAM. I'm quite positive I would still be using it today had I been able to upgrade it. But instead I bought a second hand MacBook Air for iOS development and put up with Linux and Windows on an Ivy Bridge-E desktop that I could only use properly half the time.
Many things they've been doing recently have been actively hostile to users with basically no legitimate recourse. Pentalobe screws? Bricking iPhones with third party home buttons? Limiting availability of genuine parts, causing Chinese counterfeit market flooding? Multiple proprietary SSD blade card formats that are essentially pin swaps of existing standards? Glueing batteries? Lightning instead of USB?
It might be semi alright if you live in the USA near an Apple Store, and can take advantage of some of their better policies, but the point is that they don't need to do any of this stuff in the first place.
Not only for buying the products themselves, but also for the repairs which are way more expensive. When all the 2011 MBP GPU fiasco I was asked for $1500 when in the US Apple asked for about $300 for the exact same repair.
I've been with Apple for over a decade and just bought a Surface Book. Windows is not perfect, but Microsoft is doing all the right choices lately and Apple only produces eye rolls.
There isn't a better CPU at Apple's required TDP. And there isn't a better GPU at these TDP either.
If people constantly complain and said they should have waited 3-4 more months for Kaby Lake, or 6 months for Nvidia. Then MBP will never get released.
Just browsing the web battery life is really good, but unfortunately there are a couple apps I use all the time that use the GPU for no reason. And when this happens the battery life instantly goes from 10+ hours to three.
With Java apps you can theoretically pass them a command line parameter to prevent them from being able to use the GPU, although I haven't been successful with this yet.
Mine had this problem. I've been obsessive about keeping all temperature readings below 50C ever since it came back from repair.
I don't really care about Apple losing some money over this, they are ridiculously rich, they will be fine. AMD, on the other hand, is the only company that forces the CPU and GPU prices down. Though recently they have fallen quite far behind Intel.
AMD hasn't been competitive with Intel for almost a decade...there's nothing recent about that.
AMD doesn't keep Intel's prices down, the market does.
This is a reductionist view. For the market to bring those prices down, there need to be at least 2 manufacturers of the same product who are not colluding. If AMD went under and closed down, the market that you have faith in would not magically create more companies manufacturing x86 components. This is because only Intel and AMD have the patents and the licenses to patents required to manufacture them. It's possible that someone would salvage those patents and licenses from AMD and try competing with Intel... but what sane person would do so after seeing AMD try and fail to do so for a decade.
In short, AMD's continued survival and success is required for a healthy x86 market.
Think about it - music production, video editing, photo editing, graphic design, coding.. These are all things which used to be considered extremely difficult but have now been made easier with fantastic, accessible software. Huge amounts of specialist hardware are no longer necessary or indeed desirable in these fields and the new MacBook Pro recognises this - software development (and other areas) are moving increasingly to the cloud and a huge development machine is no longer a necessity..
I'd suspect that Apple sees the future of its products and services in the cloud and the machines it provides will be slightly different gateways to that future.
I did that and had several options within 10 sec
I'm sorry for the snarky nature of my previous comment, but in my experience, all of the suggested alternatives require compromises which Apple are justified in not making. I'm not sure why people think that Apple are obliged to make laptops to suit every use case. If you just want a portable desktop, there are plenty of other options.
Mac (not macbook) pro user here, and I disagree. I bought a mac pro when it came out because it was a mac so it was reliable and intuitive, and the dev environment rocked, AND because it was fast (for the time). My team's builds and tests require a lot of processing power, and our company likes to keep things in-house.
I don't think that all of the world has progressed as far into the cloud as you propose, and I just want a fast mac.
Using Visual Studio, Android Studio, Netbeans.
Modules might finally solve it, but it will a Python3 like story until they get integrated across major compilers, libraries and frameworks.
That said my work gets done on a Xeon workstation not a laptop, so in that respect we are different.
Chrome alone can take up 5GB. Right now DataGrip and RubyMine are on my machine are taking up 4GB, and even iTunes is taking up 1GB for some inexplicable reason.
Then I fired up a Windows 10 VM. 4GB by itself.
I configure my set of actual running programs for the work being done on that specific moment, not for the work being done during the week.
For example, I only open multiple browser tabs when searching for documentation, and even there I barely go over 10. Which I anyway close, after I am done with it.
Each application is only running for the time it is actually needed and does provide value to my workflow, otherwise it just a waste of CPU, memory and screen estate.
The abundance of memory and CPU has let developers create monster apps that doesn't take performance or resources in mind.
While some of these professions may be moving towards cloud based solutions, video editing especially is still difficult. You'll end up waiting half your life to upload half a terabyte of footage to the cloud before you can start doing any work.
This strikes me as another example of Apple's reality distortion field falling apart at the seams. Why are these issues occurring in the public's view, and not on some Apple developer's workstation or testing lab?
I always hear talk like this implying Apple's products are only acceptable if they live up to the legend of their hardware and software "just working"
Honestly, for me they could put a 100% tax on your average off-the-shelf, not-promising-good-build-quality, already-made-in-the-same-factory-as-a-macbook consumer laptop just to provide OS X with official support and I (and a lot of people I know) would be just fine with it.
Of course it doesn't help their bottom line or strategy to tightly couple the OS and their hardware so they'd never do it, but can we stop pretending that all there is to Apple hardware is branding? OS X is a pretty big deal. I'll take average hardware with OS X over average hardware any day.
Sure. All there is to Apple hardware and software is branding.
Even in it's supposed decline, OS X still manages to put together a more compelling UX story than every Linux distro I've ever tried.
I get that some people don't really care about the UX their OS provides as long as there's a terminal and deem GUIs as unproductive for those who "really know what they're doing" (I often hear something about moving from their keyboard to their mouse taking too long?) but to me it's paramount.
I spend a lot of my life using a computer and I need my desktop environment and the tools I use in it (GUI ones included) to feel like a joy to use, not something I'm trying to duck out of the way of to drop in to a terminal.
Yes, how dare we expect that something we spend multiple thousands of dollars on, and have to work with 8+ hours a day, to "just work."
> OS X is a pretty big deal
With Linux subsystem for Windows, Ubuntu, and other such systems, OSX isn't the big deal it once was. I have to restart it weekly to fix issues with software just not working right. I have to buy five to ten extra utilities just to ensure that my extra mouse buttons, windowing system, and keyboard shortcuts work as expected.
Sure, it could be worse, and I'm glad you have good luck with it; but it could be a hell of a lot better too. And it's not wrong to expect more when we spend so much money on our tools.
Coding!?