With a little experience, functional programming is quite straightforward. Practically everything comes down to map, filter, and fold, or whatever they're called in a given language.
With a little experience, functional programming is quite straightforward. Practically everything comes down to map, filter, and fold, or whatever they're called in a given language.
So the first example looks to me like two loops (hopefully the compiler does a better job on that), while the second one is obviously one loop.
I am already trying to guess how a compiler would parallelize that...
The first example is simply more abstract. It might be a single loop in case the implementation is lazy, it might be two loops in case it is strict. However, look closer. Those filter and map operations can be applied to basically anything you want, including asynchronous / infinite streams.
Your second loop on the other hand would have a hard time being translated to anything else than something that works on finite lists and that builds a finite buffer and not doing anything else while doing this.
Or in other words, your knowledge about this manual loop is not transferable ;-)
There are guarantees about the way a map function works. It doesn't mutate its input, it only has access to one element at a time, you can't access the data structure you're building, etc.
All of these traits are true of the imperative version as well, but it's a lot harder to write a program which understands that. Meanwhile, you know that's how map and filter work, so it's trivially easy to know that those guarantees hold.
Can't be done.
For a simple example, code that performs regular array-based accesses, where index computations are simple affine functions (a*i + b) of a single iteration variable 'i', is a case that's received a lot of attention. See e.g. Polly for LLVM.
But in the second example, you are telling it to iterate over each element, sequentially. Since you are telling step by step what needs to be done, it's not parallelizable unless you implement it to be so.
The second example is about control flow. The required behaviour is specified imperatively, in the form of a statements to be executed in a defined order, and the combined effect of those statements is to update the list until it has the required value.
In the second case, the programmer specifies more details explicitly. In this case, those extra details probably aren’t helping, but the optimiser still has to prove that transforming the control flow (for example, into a parallelised form) really will give the same observable behaviour. In the first case, the optimiser doesn’t have to prove the things the programmer never specified anyway, so it has more latitude in how it implements the underlying computation.
But a "smart enough compiler" is what compiler people say when they are talking about their version of the abstract anthropogenic equivalent AI. The fact is that the first one is much easier to parallelize, so that real implementations actually do it, while the second one is not done on practice. And it's easier to parallelize because there are some extra guarantees on the signature of those functions that a for loop does not give.
We could talk about why the first example could be parallelized of course, but that's not what I wanted to talk about and you missed the point ;-)
So what do you actually have to do to make this actually run in parallel? Or do you truly get it automatically?
In contrast, in the imperative form, you are specifying how items are appended to a list, which means that any attempt to do it in parallel could change the order of the operations and therefore the order of the result. Sure, a sufficiently smart compiler could in theory figure out what "should" happen and see how to optimize it, but in practice today's smartest compilers can barely handle the functional case.