Ask HN: Best multiplayer game engines for JavaScript/Node.js 2016?
What are you using for your multiplayer games written with node.js and javascript on the client?
You could maybe, possibly, use WebRTC for peer-to-peer communication if you don't mind excluding anyone running Safari and IE. But with a game written in JS and running in the browser, it seems like it would be too easy for someone to modify the code and cheat without a server side component at least trying to verify that everyone is behaving.