MacBook Pro with Touch Bar review: a touch of the future
theverge.com
theverge.com
http://appleinsider.com/articles/16/11/14/review-apples-late...
http://arstechnica.co.uk/apple/2016/11/macbook-pro-touch-bar...
> you no longer have one-touch access to brightness and volume adjustments; instead, you need to tap the button and then dial in your changes on a slider that pops up beside — not beneath — your finger. I’d be annoyed by that, but fortunately you can move the slider without actually touching it, by keeping your finger held down on the bar. It’s surprisingly inelegant, in that you end up controlling a slider that you aren’t actually touching. But it is efficient, and I got used to the new control scheme within a day, able to operate it by muscle memory the same I would a physical key.
They don't seem to have integrated this themselves, even. Why introduce something that you can't even use reasonably yourselves?
However to the users who aren't savvy, or who don't know hotkeys, this brings controls that would otherwise be in deep within the menu bar, right in front of the user. I think that could be incredibly useful to a lot of people.
When OS X was released, the Dock was that gimmick. It added "curb appeal" and demoability according to Bruce Tognazzini, an ex-Apple employee who wrote the first five editions of the Apple Human Interface Guidelines - http://www.asktog.com/columns/044top10docksucks.html
Sorry if this comes off as rude, but what's the difference on HN between a gimmick and a feature? In dictionaries, it says that a gimmick is a feature that exists to get attention. However, doesn't that describe most new features in technology?
I personally won't buy one because I've very picky about my keyboards (the squashed arrow keys are as much of a problem for me as the missing escape key). But for average users, I think Apple has managed another UX win here.
I just wish they had made the bar a bit smaller and kept the physical ESC key. I'm not a VIM user so don't care about frequency of use. My biggest issue is how do you CMD+ALT+ESC if an app crashes, locking up the touch bar?
TBH, a separate OS sounds like one more thing to go wrong, which is also worse, not reassuring. I'm also not keen on the idea of someone remotely rooting my touch bar - also not a problem I currently have to worry about.
Could you elaborate on this aside? To me, it looks like a strict improvement on the arrow keys since the up/down keys are identical and the left/right keys have simply been embiggened (stretched upwards). Or do you think the negative space above the left/right keys gave important touch feedback?
The keys are already big enough, so it's not a strict improvement and even if bigger keys are better, why are the up/down ones less important than left/right? If anything I use up/down more, because I use them for both reading and writing, whereas left/right are almost exclusively for writing (would be more so were it not for the lack of consistent PgUp/PgDn shortcuts on OSX: these are sometimes bound to left/right and sometimes to up/down depending on the application).
Having used both types of key arrangement (and others) on various cheapy Windows laptops, I know that for me at least, the inverted-T (without extra keys crammed into the spaces) is absolutely essential to being maximally productive at the text-related tasks I spend 95% my time doing. I can adapt to a 3/4 size keyboard more effectively than I can adapt to a full-size one without the inverted-T.
The MacBook without the touchbar has a MacBook Air class CPU while the one with a touchbar is in another class.
How do the non touchbar models compare with the previous air models and how do the touchbar models compare with the previous pro generation?
If the CPU is mostly the same performance wise as the last generation you are better off going for a refurb of the last gen if you don't care about the keyboard thing or having the new new.
http://arstechnica.com/video/2016/11/the-2016-13-and-15-inch...
A relatively marginal increase in Single-Threaded CPU performance in the touchbar model.
So it's a lower speed CPU class but due to the newer CPU generation the performance is the same.
You can see it in a positive way: It didn't get slower
Or in the negative way: You get an actually worse CPU class for more money than the previous gen was.
This years "MacBook Air" like model is as powerful as last years MacBook Pro? Money should be flying out of our wallets.
(not claiming the two are similar in some way, just following the idea back to where it was born)
I remember when this laptop was being sold I considered it since was "small" for that time, but ended up buying something else since I didn't like the touch panel below the screen.
Apple rarely invents something new but they can consistently take the same box of Lego everyone plays with and build something much cooler.
I do, however, always look at my keyboard when I adjust the screen brightness or volume, or control iTunes (pause, next, previous).
The one exception to this is ESC, and I use it gratuitously.
Honestly, I'll get over it; I'll set up other key chords to take the place of the various F keys I use today. It still bothers me that I'm the one who has to make these adjustments to support something that I have no need for. It's a short term productivity hit, combined with a long tail of annoyance as my hands use their muscle memory and will incur some random state change on my computer.
macOS has a built-in option to remap caps-lock to escape. I haven't used it yet (I'm not a VIM user, so I mostly just use it to cancel dialogs), but I've ordered the new MBP and it's the first thing I'll do. Should take care of that issue and even improve ergonomics.
I should have remapped caps-lock ages ago, I never use it, but haven't had the incentive until now.
The battery life point is really depressing. Every MacBook since the original has been improving on that front and this is such a huge regression. If I wanted just 5-6 hours of battery life I'd buy a PC.
This summary makes sense to me. Luckily, I put 8GB of RAM in my Macbook Air five years ago, and it'll probably do another year.
That said, does anybody use a Macbook for development? If I need to use dongles anyway, I think I could live with one port.
Edit: I have yet to plug anything into the single USB-C port except the charger. I don't own any dongles. I just use WiFi and bluetooth.
I'm not sure what to do if I had to get a new laptop. On one hand, I have a few iOS projects, and on the other hand, it's always nice to run locally and quickly a few deep learning algos.
The limited connections are also a let down
Now, I'd love for Apple to release an official external GPU (like Blazer did with the Blazer Stealth) but I highly doubt they'd do it.
I have little doubt that in a couple years, the technology
Apple has been waiting for will arrive and this vision, or
something closer to it, will be complete. Apple just
released this machine too soon, or was too aggressive in
the decisions it made.So, from my point of view, Apple insistence on mostly forgetting about secondary functions on mouses is the right thing. The Magic mouse doesn't have a middle click? Most people don't even know how to right click. The only thing a mouse for casual users needs to do right, is left click and scrolling and the magic mouse has perfect touch scrolling. For the same reason Apple has hidden functionality like Cut&Paste from the finder. You need to hold the option key to activate the "move item". Apple wants you to drag&drop instead. The "default" in Apple land has always been to serve the need of the common, not the expert. So there's no traditional CTRL+X CTRL+V. Instead you need to do CMD+C as if you were copying, then CMD+OPT+V to "move". Everything advanced tends to be hidden into OPT key. It also changes the behavior of various menus to show things Apple doesn't want to show to the commons.
The touchbar is actually a very, very clever thing, we're just not the audience once again. I firmly believe it will never have much use among professionals who have nothing against learning many keyboard shortcut combinations or who even do things like customizing them (Karabiner to the rescue!). The touchbar is for people who didn't even use the mouse right click, and who don't understand concepts like context menu that change based on, gasp, context. It's actually going to be a boon for these people. Even exposing basic functionality like copy paste is going to help average users be slightly more productive with their devices.
The only issue is the MBP audience having a lot of techies and audio/visual professionals. The touchbar would be more sensible on something like the iMac and Macbook.
1: He's gone. It doesn't matter anymore. 2: We'll never know what he'd have done in this situation.
Seriously. Everyone keeps pinning every single mistake Apple does to Steves absence. Have people completely forgotten that Apple made mistakes with Steve at the helm as well?
There are too many to count, but in this specific case, it could be reasonable to compare to the original Apple TV. Also something which wasn't timed right at all, and was kind of a "meh" in hindsight. In fact I'm not sure their vision for TV has really arrived yet, even now.
What about the original iPhone? What we consider now to be an absolutely essential element for smartphones was not present in the original: (third-party) apps. I remember how many people complained about that.. I'm sure they would've blamed it on Steves absence if Apple did that now.
For me, touchscreens are perfectly useful on laptops, since directly tapping something is much quicker than moving my hand to the trackpad, locating the cursor, moving it around and finally clicking something.
It frustrates me that almost every Windows laptop with a nice screen is now touch. I assume you can turn it off, but you do pay more for a touch screen. This just reenforces my (outdated?) notion that it's a consumer, not professional device.
As someone who's just started researching to buy my next laptop, I don't find that to be very true at all unless you're only looking at ultrabooks.
One of my almost-gotta-haves is a touch screen, and for any models with an HQ/HK level processor plus a discrete GPU, there only seem to be a handful of models with touch screens (and when they are there they are usually optional) at the highest end configurations.
As a power user, you probably use the keyboard most of the time and occasionaly a single mouse operation (like moving focus somewhere). For that, it's quite intuitive to tap.
The touchbar as a design decision makes a lot more sense when the brief is "Add touch to the Macbook Pro line... but under no circumstances step on the toes of the iPad Pro"
I think it's more that retrofitting touch to a desktop OS - any desktop OS - is painful. Microsoft started it with Windows 8 and it's nearly - but not completely - done years later with Windows 10.
I suspect Apple has probably started retrofitting OS X privately, but released the touch bar as an interim solution.
The OS would need an interaction overhaul to make it work with touch - the hit targets are all the wrong size and a lot of behaviour relies on hovering over something. Couple that with the fact that the screen is at the wrong angle (I find it makes my arm ache just using an iPad with a keyboard and having to reach over to touch the screen) and I think Apple aren't too far wrong.
However, as someone who likes drawing, the way the Surface Studio folds down to an angle that is better for touch and pen does look pretty good to me.