Things like this make me wonder if Apple is deliberately going for proprietariness as a sort of vendor-lock-in, because I can't see any other compelling reasons for coming up with a completely different interface for such basic and existing devices. USB and PS/2 are standardised to the point that hardware and software for them are widely available and cheap. They're also extensible, so one does not have to reinvent everything to add additional features.
I still remember when the first "Intel Macbooks" came out with nearly identical hardware to a PC laptop of the same era, i.e. keyboard and trackpad looked like standard PS/2 devices. Later models of PCs and Macs started using USB internally (which is in some ways more complex, since the existing PS/2 interface was provided by the EC via LPC whereas USB may require an additional controller and definitely requires routing additional signals between it and one of the USB ports on the chipset), but at least they would still work relatively standardly.
Personally, I'm all for new features but implemented in backwards-compatible or relatively standard ways. Apple doesn't seem to be a fan of that.