A Gamer Spent 200 Hours Building an Incredibly Detailed Digital San Francisco
citylab.com
citylab.com
Walking around the pier I instinctively knew where everything was: store fronts, stairs... I knew that if I went down I would look out and see Alcatraz? Yep, there it was. And if I went left I'd see... sea lions?! I even said "sea lions?" out loud to myself. I'd never even seen a sea lion before, but yep, there they were!
I was freaking out until I turned around and saw a flight of stairs with a bright red hand rail and realised: Tony Hawk Pro Skater IV.
I fully expect many such moments in San Francisco after so many hours of teenage youth spent playing GTA: San Andreas online! :)
http://i.imgur.com/s2MmJ8B.jpg
[1] http://footage.framepool.com/shotimg/qf/252862096-reichstag-...
https://www.reddit.com/r/sanfrancisco/comments/593auz/san_fr...
You do need quite a few mods to remove restrictions on road and building placement, and then allow manual control of buildings rather than letting them "grow" according to the game mechanics.
This is also impressive, but for other reasons.
- Ability to operate out of the pilot's line of sight (through streamed cockpit video or autonomous operation)
- A lazy term for a multi-rotor (3 or more) aircraft
https://www.reddit.com/r/gaming/comments/fvjnv/which_video_g...
It's fan made game maps even work with google maps: https://www.google.com/maps/d/viewer?mid=15SpJFVht9kXZ0yVMIz...
But I am completely with you on looking for a new GTA5 map.
"Traffic is ok, thanks to tram, cable car and BART. I play in sandbox mod (unlimited money mod on) because if not, it's impossible to build a city like this. It does not avoid to deal with services such as garbage and deathcare. I have huge deathwaves, and I had to hid my landfills because they are not existing in the area I built IRL."
OpenStreetMap : "San Francisco Building Height Import"
https://wiki.openstreetmap.org/wiki/San_Francisco_Building_H...
It doesn't handle the roads, that was almost certainly done by hand.
There is a mod to import OSM data though, I guess it isn't heavily maintained:
https://steamcommunity.com/sharedfiles/filedetails/?id=41606...