The dawn of 3D games (2007)
grenouille-bouillie.blogspot.com
grenouille-bouillie.blogspot.com
Other early 3D games of note: Test Drive, Dungeon Master (pseudo 3D), and of course Wolfenstein
The graphics in "Ballblazer"[3] (1994) were a lot simpler, which was mainly sprites over a checkerboard perspective-rendered plane with no camera rotation. However, this was rendered fast with a split-screen for two players.
LucasArts was "faking" the 3D in both cases, but they achieved very impressive results in both games given the extremely limited hardware (MOS 6502 at 1.79 MHz, 64k RAM).
[1] https://www.youtube.com/watch?v=4kNxy6UIX_k
[2] http://dl.acm.org/citation.cfm?id=358553
[3] https://www.youtube.com/watch?v=qri5xavBdh4 (first half only?)
Starglider I was also a lot of fun on my Amstrad 8 bit machine, although the graphics were wireframe.
I have a feeling that back then developers were more interested in what could be accomplished with computers than in text editors, programming languages or desktop environments... (Nor had scrum been invented yet.)