Michael Paulson, a member of the team, just gave a talk about how to use flatbuffers to accomplish the same sort of thing ("JSOFF: A World Without JSON"), linked in this thread: https://news.ycombinator.com/item?id=12799904
Michael Paulson, a member of the team, just gave a talk about how to use flatbuffers to accomplish the same sort of thing ("JSOFF: A World Without JSON"), linked in this thread: https://news.ycombinator.com/item?id=12799904
Of course there are binary serialization formats that are faster than XML or JSON, and of course they're less error-prone. This has been known for about 40 years now.
JSON/XML are used precisely because people want a human-readable interchange format. For high-performance uses, consider Google's Protocol Buffers or Boost::serialize. You're acting like you just hackathoned the biggest thing since sliced bread, but that's exactly how payloads have been sent (until high-bandwidth made us all lazy) since the inception of the Internet.
We didn't just "hackathoned the biggest thing since sliced bread", btw, we took a real world example of exchanging a human readable format for a human-with-tools-readable one and saw a significant win. High-bandwidth also isn't as prevalent as you think, and yes, you're generally paying both performance wise and occasionally monetarily for the laziness you mentioned. But then, if you've known this for 40 years and don't know how to measure it, there's not much I can do for you in a comment.
Then again, I grew up working with computers at a time when writing entire apps in Asm/machine language was pretty normal as well as other things which would be considered horribly impossible by many developers of the newer generation, and can mentally assemble/disassemble x86 to/from ASCII, so my perspective may be skewed... just a tiny little bit. ;-)
No, I don't try to decode them directly if I can avoid it. We handrolled a C-based byte packer for our honeybadger project only because function access is relatively slow on the interpreter we have on low end TVs, but reading blocks through a Uint8Array is pretty fast. Writeup is here: http://alifetodo.blogspot.com/2016/05/project-honeybadger-pi... . I can push the C packer to github if there's interest, but since you mention NodeJS, you might have better luck with Paulson's benchmark NodeJS example: https://github.com/michaelbpaulson/flatbuffers-benchmarks