How I took my web-app to market in 3 days thanks to common services in the cloud
tawheedkader.com
tawheedkader.com
In 3 days you can prove it. I built http://rendera.heroku.com in 1 day and launched it. People liked it enough to convince me to add all sorts of fun things to it. It still runs on the free plan, but if nobody liked it, I could have found that out and moved on to something else.
To the OP, nice job!
It's a nice piece of work. Please update us after a month with how it's going.
I'll do a reflection on this in about a month or so.
I'm surely off-base, but I feel like it "should" all be free for something getting started (ie with very little traffic), because it would be a great way for all these services to get many initial users, some of which will become paying.
EDIT answers:
Heroku: free for dev, $15/month for production (it seems?) http://heroku.com/pricing#blossom-1-0
Sendgrid: free for 200 emails/day http://sendgrid.com/pricing.html
Charify: free for 50 customers http://chargify.com/pricing-and-signup/
Your positive feedback is encouraging, thanks!
I use Slicehost, which is rather more costly than similar VPS options such as Linode. This costs me something on the order of $2,000 a year -- but it works, almost flawlessly. With sufficient time available, I could theoretically migrate to Linode (or EC2 or wherever) and shave off ~40% of that bill, but I don't have to. There will never be a day where I say "Aww effity I wanted to develop features or do marketing today but I can't because if I don't get off Slicehost right the heck now I will suffer angst-inducing downtime."
Technical debt, on the other hand, looks something like this: the printing code in the Java version of my software is an offense against God, and I cannot incorporate new features into it without a complete rewrite. No kidding -- I want to be able to put a title on those bingo cards, but it architecturally just will not support that. It is a mess of kludges and a class hierarchy descending from FailFactoryServiceLocator, held together by duct tape and prayers. The fact that it functions at all is a miracle.
That is technical debt: I would like to incorporate new features my customers want into that version of the program, but I just can't until I rip its rotten heart out and start over. That is, in fact, so much technical debt that I'm probably just going to End Of Life the sucker and concentrate on the web version and my new projects rather than deal with it.
I actually have an extra category for tickets that I file explicitly called "technical debt." Whenever I "screw my future self," as I heard someone call it once, I make sure to write it up, so that when I have some spare time, I can go back and fix it.
Most of these issues are fairly minor. "I know I have the same code here, here, and here, I should refactor it." Next time I'm touching that part of the codebase, I'll take care of it. But knowing is half the battle.
However, I think Chargify is probably the best route for anyone doing subscription based stuff. Managing billing for subscriptions is such a pain in the ass, and these guys seem to understand that at the core.
I'm on Amazon SimplePay right now and I'd switch to Chargify in a heartbeat...if I could move over my existing subscribers ;)
- What are the fees I have to pay?
- What are the features I get?
I'm thinking of trying an idea of a paid service for a first time and just trying to figure it out.
By far, the #1 thing I like with Chargify is the ability to modify existing subscriptions. With Amazon (and PayPal too, I believe), once a user signs up with a rate and term, it's locked in. To change the rate they'd need to go through the workflow again. So, if you say $5/mo and want to move to $10/mo, you're screwed. Good luck getting them to go through the checkout again.
Not that this is something you'd want to do all the time, but perhaps you've been doing something for a couple years and want to raise your prices a little. Or, you want to add another tier of service and automatically bump some customers into it. It's easy with Chargify, and very hard with the others.
There's other stuff too, but it's hard to articulate. Believe me, having been there, I would highly suggest that anyone seriously evaluate Chargify over PayPal or Amazon SimplePay. Definitely DO NOT roll your own, like I chose to originally. It will be an unending source of pain.
The only people complaining about Heroku pricing are those who aren't generating revenue, for profitable companies, it's a no-brainer.
Since you're already letting people login with google, it might make it easier for people to pay if you accepted payment via google checkout.
Correct link: http://www.tawheedkader.com/2010/04/how-i-used-heroku-chargi...
Thanks for the insights and highlighting this service :)