Don't room scale VR systems, like the Vive, avoid this problem? They (usually) avoid having any artificial movement at all, mapping you walking around in your room 1:1 to walking in the virtual environment.
You won't be piloting the Millennium Falcon, you will be sitting in the back room, playing Holo-Chess against Chewbacca.
That may be interesting enough to some people, but it's not going to "change the world".