"We developed a strategy for reinvigorating Adventure Games- Making them sell when they never had before."
At any rate, failure is a part of business. Think of a store owner: He sits and watches people enter and exit all day long without buying anything. Failure, failure, failure. If you can't stomach it, then _that_ is your real problem, not what PG thinks--remember that PG has his prejudices when it comes to technology, and I don't think he likes games very much.