The game logic is held within the CSS, which has a rather beautiful obfuscation/formatting applied: http://kong.xn--8ws00zhy3a.com/kong.css
Edit: It also seems to add escapes to the text to make it a bit neater than what I suggested.
Definitely not recommended in production. Other than the obvious inefficiency, it was only supported in Chrome fairly recently (even though the CSS escaping rules have remained largely unchanged for 20 years or so). In this case, though, the game itself depended on recent bug fixes in Chrome, so there wasn't much point in worrying about compatibility with older versions.