Dolphin Progress Report: September 2016
dolphin-emu.org
dolphin-emu.org
But those projects aren't heavily worked on, so let's compare it to PCSX2. Dolphin is faster, and has better game support, and is actually emulating more powerful hardware.
OTOH, Dolphin doesn't have to deal with the PS2's... interesting design, and the horrors of the Emotion Engine.
I encourage you to contribute if you want to!
Sadly, I doubt I'd be able to contribute meaningfully: I am unskilled and out of practice in C/C++.
And we have an IRC channel for developers on Freenode.
I feel like an idiot now.
Wouldn't one be easy to write being that the Xbox was based on a PC? Or at least a WINE-like layer instead of a true emulator?
Couple this with the fact that there's no documentation about how any of these work, it would take a lot of man hours and guesswork to start approximating how the system works.
Interestingly, XENIA (360 emulator) is coming on a lot better, and it's looking like it will be able to use the 360's backwards compatibility feature to play Xbox 1 1 games before we ever get a dedicated Xbox 1 1 emulator.
The thing that absolutely blew my mind though is that I can play Zelda: Windwaker in VIRTUAL REALITY using Dolphin. It's not just some sort of tech demo, it's fully playable and actually quite fun.