Seriously, it's just that non intuitive. In the beginning I thought it was perhaps because I was used to C4D, but after that episode, I realised some things in blender simple don't make sense for someone that thinks in objects the mathematical way.
On a side note, I started 3D with POV-Ray many years ago, and, although not having a UI, at least the text description of the scenes was perfectly intuitive... I just can't reach that point with Blender.