I like Python too (as well as node,) but your characterization of node is over-broad and, imo, inaccurate.
I like Python too (as well as node,) but your characterization of node is over-broad and, imo, inaccurate.
... as an alternative to C++ and Perl. And in that respect, it is a snap to pick up. It is pretty easy, not as easy as, say, Javascript, but still easy to pick up, I agree.
Node.js is cancer. We all use it, because of the momentum it has with designers instantly being able to declare themselves "full-stack devs", but make no mistake -- Node.js and npm are an abomination that we will look back on in ten years and shudder.
* implicit conversions, which you can get rid of at compile time using TypeScript or Flow.
* lack of explicit ints and ints with more than 31 bits (JITs can give you SMIs, or 31 bit integers for things they can prove are always integer values)
And thats about it.
Javascript is fine if you don't use Javascript.
> lack of explicit ints and ints with more than 31 bits
Javascript is fine, except where it's garbage.
I don't really have a problem with javascript. I just don't want to build anything of any real complexity with it.
In ruby, blocks are like lambdas except when they are not, and you can pass a block explicitly or yield to the first block implicitly. But there are also lambdas, which are different. Modules are again uselessly global, and cannot be parameterised over other modules (without resorting to meta programming). Oh yeah they are also another syntactical and semantical concept. Why not just `Module.new`? And there are classes, with private variables, which are prefixed with @.
The above examples are just scratching the surface
So yeah, I'm tired of people claiming that JS has the same amount of quirks as PHP. Boo hoo, its so horrible: no large ints, and implicit conversions. Compared to that, Ruby, PHP or (god forbid) Perl < 6 are total disasters. Pre-ES6, JS had the greatest power-to-number-of-concepts ratio of all current mainstream dynamic languages (1). With just prototypes, closures and objects, it manages to provide features that other languages do not with a dozen of base concepts
(1) cheating a bit here, because you could argue that Lisp or Lua are mainstream enough.
Also, I can't help but wonder how this: http://docs.python-guide.org/en/latest/dev/virtualenvs/ is somehow better compared to npm...
"We rewrote this from JS to Python."
"Guys but JS is better than PHP and Ruby!"
Still cant see how is that relevant.
"We rewrote this from JS to Python!"
"They did this because JS is so horrible, its cancer!"
"Uhh, actually, JS is not significantly worse. It does well when compared with typical mainstream dynamic languages"
I think its worth debunking this supposed "cancerness" of JavaScript and the importance of the cited-to-death superficial "wat" talk on implicit conversions, by providing some perspective on where JavaScript's quirkiness actually lies on the popular dynamic languages spectrum.
Maybe then we will be able to have an actual discussion on the pros and cons of the language choice (like runtime availability, and the fact that package managers don't know what the heck to do with node and npm's sandboxed-by-default modules), instead of the middlebrow "its all just JS insanity" dismissals
It's like the castle in the Holy Grail:
When I first came here, this was all swamp. Everyone said I was daft
to build a castle on a swamp, but I built in all the same, just to
show them. It sank into the swamp. So I built a second one. That
sank into the swamp. So I built a third. That burned down, fell
over, then sank into the swamp. But the fourth one stayed up.
And that's what you're going to get, Lad, the strongest castle in
all of England.So I write a ton of JavaScript including plenty in node. But make no mistake bower, webpack, babel and npm are all crap. They're hacks. Bandaids to make ES6, the web and JavaScript modules packaging and installation work correctly. They all have their own issues, huge dependencies (I mean holy crap it took me several minutes to install Babel last time I did it all just so I can use slightly different syntax and deal with map files? ugh).
Do you have a citation for that? My understanding of the timeline and Guido's writings on the subject make it seem very unlikely that C++ or Perl had any significant impact on the decision to create Python or the design of Python. Python would very likely still exist in a world without C++ or Perl, as far as I can tell.
Python isn't even in the same lineage as either of those languages, though it shares a lot of features and patterns with Perl (as there has been some cross-pollination between the communities over the years). And, Python (started in 1989) is only a couple years newer than Perl (1987) and Perl was tiny enough to likely not really even be on Guido's radar at the time.
There may be a bunch of developers who think in terms of their own evolution as coders, and when they discovered various things, and your history may have Python coming well after Perl (I know I only started using Python professionally six or seven years after I first used Perl). But, I think you're overlaying your own perception onto events and it's distorting the actual history.
Look at slide 4 of http://www.aleax.it/Python/ep03_meta.pdf:
>>> "Putting Metaclasses to Work", by Ira Forman and Scott Danforth (AddisonWesley 1998) / strong influence on Python 2.2 & later / based on IBM SOMobjects & C++
That's only one thing coming to mind :) (immediately followed by the quote: "In the past, the subject of metaclasses in Python has caused hairs to raise and even brains to explode (see, for example Metaclasses in Python 1.5). Fortunately, in Python 2.2, metaclasses are more accessible and less dangerous." by Guido at https://www.python.org/download/releases/2.2/descrintro/ -- referencing same C++ book(s), actually)
https://en.wikipedia.org/wiki/Python_(programming_language)#...
"Over six years ago, in December 1989, I was looking for a "hobby" programming project that would keep me occupied during the week around Christmas. My office ... would be closed, but I had a home computer, and not much else on my hands. I decided to write an interpreter for the new scripting language I had been thinking about lately: a descendant of ABC that would appeal to Unix/C hackers. I chose Python as a working title for the project, being in a slightly irreverent mood (and a big fan of Monty Python's Flying Circus)."
I agree that it's cancerous, and that making the server side more accessible to front-end developers isn't worth all the problems Node introduces long-term. My dream is still a statically-typed version of Erlang.
I personally have found my go-to tool for web development - Scala. It is a breeze to work with, and I advise anyone looking to develop web apps to give it a try, especially if you're tired of dynamic languages
Reminds me of these post: http://prog21.dadgum.com/203.html
Your (our) dream is about to come true: https://github.com/j14159/mlfe
Huh? How can you get tripped up by hoisting? I'm genuinely curious.
for (var i = 0; i < 100; ++i) {
foo().then(function() { bar(i); });
}
Then when they realize why this doesn't work, try something like: for (var i = 0; i < 100; ++i) {
var j = i; // this is inside the block, so it's scoped to it, right?
foo().then(function() { bar(j); });
}
And then that breaks too, and it's not at all clear why.It's not that other languages don't have similar limitations - Python also doesn't have block-local variables, for example. The problem with JS is that is uses syntax that strongly implies that it does have block scope, but then quietly makes it do something unexpected when you try.
Ironically, the only other language that I know of that has the same exact problem is VB (pre-.NET one) - its "Dim" statement can similarly be used anywhere inside a function, including inside loops and other block constructs, but the scope is always the entire function.
And as I'm sure you know, JS now supports block scoped variables through `let` and `const`.
So something like Haskell?
But I do agree: Sometimes I see people try to push Node/Express as a good choice for teaching basic APIs. Its not the worst choice, but its startling how easy it is to forget how insanely confusing async callbacks are for new devs.
I like to think of C++ and Python as of concrete and wood: if you are to build houses, you better know concrete and wood. There are more fancy materials and prefab assembly, true, but these are better left for quick and dirty work for now, and used by people who already know concrete and wood.
It's sad Object Pascal has died, it was a good language with good history. C# has some of its legacy, I'd use it more but last time I checked, Mono still has severe performance problems.
The process was not without its challenges, but developing on a modern platform and backporting was a breeze, and I'm not worried about upgrades.
This is in stark opposition to "just let me quickly do stuff, and I don't care if the resulting code is buggy and unreadable" - the VB6/PHP school of language and framework design. Which, unfortunately, seems to be a rather popular approach in the JS ecosystem, as well.