Too bad its doesnt feel like material. The fonts are wrong. The icons are not material, and the effects animations are too fast... Buts its close to what material is.
Proper z-indexing, proper drop shadows, proper typography, proper colors, etc.
People typically use "flat colors" with "Material-esque animations" and call it Material Design...
For example, where does the blue come from? http://i.imgur.com/ZvzuEtf.png
https://material.google.com/style/color.html#color-color-pal...