Picked up a Vive a few months ago--Valve created a program for it called Destinations where people can upload 3D environments with optional simple animation triggers, and you can teleport through the environment in VR. Somebody uploaded the exterior of Princess Peach's castle and the Shadow Temple boss area to it. Checking out Peach's castle in the headset was breathtaking, got that same kick to my chest and feeling of wonder I remember having as a kid and felt like I really recognized the environment in a way I didn't when I booted the games up in emulators. Being there in VR made the graphics look worse--the tiny textures originally meant to be viewed on a CRT get blown up across the several literal football fields and the polygons are huge sharp edges several feet across for the hills. I'm not sure why it provoked that emotional response in me. I would guess that I felt more immersed, and that immersion affected my perceptions as a kid.
That said, if you want to experience a truly good Zelda with perfect graphics on any display (even the Vive), try out the Wind Waker on Dolphin. It is arguably the best Zelda ever made, and it looks absolutely stunning on modern hardware.
Think back to the Nes and SNes era (apologies, I'm a Nintendo fanboy) and the booklets you always got with them. You might recall those booklets had character art in them.
I'm fairly convinced that because of that type of artwork, in combination with a lively fantasy, we recall our childhood heroes as real beings, rather than polygons or even pixels on a screen.
This, in combination with the power of empathy, has resulted in lively memories of heroes and villains duking it out in epic battles... that when revisited can take a while to get back into :)
http://www.infendo.com/wp-content/uploads/2010/07/1277784470...