Machinarium Rejected From XBLA For Not Being Microsoft Exclusive
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It just seems like Microsoft said "Our personal pipes are full, but maybe one of our licensed partners has some bandwidth for this game." Extrapolating on the headline, it sounds like Microsoft's pipes are full of Xbox exclusive titles. Preferring exclusives seems like a reasonable general guideline when there are simply too many games worth investing in. This is especially true for simultaneous development of cross-platform games. Microsoft certainly wouldn't want to spend time and money waiting on or helping a studio finish up the Playstation 3 port of their game (PS3 development always takes longer).
Microsoft is extremely aggressive with exclusivity agreements with XBLA these days.
In any case this just makes me avoid Microsoft products more.
I bought a PS3 because I needed a blu-ray player for my 12 foot projection screen, and I also happen to play some games.
Now I find out microsoft is trying to f me up the ass by paying to withhold shit from me. I'm just saying why don't Microsoft go take that money and integrate a blu-ray player instead. Maybe then I would consider a 360.
I'd only avoid microsoft products which employ similar tactics. Tactics which are anti-competitive.
But that doesn't matter, I didn't say Sony is free from such tactics. I said I own a PS3, not that I'm a PS3 fanboy...
I think it's the direct route that Microsoft are trying to cut down on. They'd prefer to deal with publishers, or at least to use publishers as a buffer between them and the developers.