Apple Surveying MacBook Pro Users About Headphone Jack and Other Ports
macrumors.com
macrumors.com
I'll only be interested in wireless headphones once they actually have decent quality. And even then, I already have very good Beyerdynamic headphones (the T90 and the DT880) and I don't see why I'd spend money to change them.
I'd be rather annoyed at not having hdmi or sd card mostly because carrying dongles is a pain.
It's kind of sad but Apple products just do not excite me anymore. I remember before I used to try and follow the keynote to see the new iphone or I looked forward to seeing the first intel macbook when it was unveiled... Now, I look at the iphone 7 and there's really nothing in it that makes me want to buy it. There hasn't really been anything new with their laptop either (ok, maybe the new small macbook is not bad it's a good travel notebook)...
I haven't gotten into the gritty details yet and have only been using it with TouchDesigner and ZVector Touch so far but it's fairly promising as a low cost, decent quality RGB+depth camera.
The first Tango phone from LG is far too big and underpowered but future Android phones could have this stuff built in unobtrusively. Couple that with better AR games (a new version of Pokemon GO, for instance) and Apple will badly need something similar to compete.
I asked this question because I initially thought anyone with an high-end headphones are least likely to be affected if Apple removed headphone port from a Mac (because the included headphone port usually isn't powerful enough to drive some of the high-end models anyway, and many would likely to replace the DAC too, in addition to adding an Amp.)
There were some problems with old software and hardware that have been resolved for the past ten years or so, but USB audio could be problematic in the early 2000s. Optical was never really any better than FireWire in terms of latency.
Right. I'm really not an expert on this but my understanding is that with S/PDIF supposedly you have a control over the buffers on either side whereas with USB audio you are limited by the USB spec.
In this case, I use a DAC combined with the Amp but honesty while I see the difference that an Amp brings, I don't see the difference of using a different DAC than apple's DAC (I've tried doing blind tests). So, I could see myself just using an headphone amp without using a DAC..
I've never used an external DAC, but it seems that the parent is weary of companies fucking it up with the usb drivers (or the firmware in the device) and introducing delays or artefacts in the audio stream. An optical to audio converter is easy, probably any third year EE could produce a working prototype.
USB also feels like overkill for an audio interface. It allows transfer of data in both directions, and introduces security risks if you don't fully trust the DAC you are connecting to, or worse still if the DAC is connected to a network/the Internet.
I'm not suggesting for a moment there is any audible difference between the two, but optical audio has always struck me as a 'cleaner' way to output digital audio.
I would be extremely annoyed if it were removed from the MacBook Pro.
On multi-tasking OSes with memory protection, everything that accesses hardware requires drivers; it's 'just' the amount of driver code that differs (which, for USB vs optical, probably is quite a big difference)
Also, originally USB didn't support isochronous channels at all, so one couldn't guarantee that one could send audio out continuously.
SPDIF also combines the clock and data in a single signal, it has more or less the same issues with jitter that USB does. Not that it matters since I'm not aware of a single proper study that indicates jitter is audible.
Often there is a receiver IC that will perform clock recovery and convert from S/PDIF to an internal digital audio format, I2S most commonly, to send it to a DAC IC. In this simple setup there generally is no more buffering than needed for operation of the pieces.
In more complex situations, either where the S/PDIF signal is being re-clocked or where the data on the S/PDIF line needs to be decoded, then they will be buffering.
To clarify some terms:
Re-clocking - the system detects the clock rate of the signal but does not use that clock as the reference, instead it will generate it's own clock at the proper frequency. Some buffering is needed here to offset drift between the clocks causing sample starvation.
Encoded data - S/PDIF (really AES3 for the most part) has a framed block transmission format not entirely dissimilar to a TCP packet. There is meta-data, frames, sub-frames, etc, it's not just 'pure audio'. Various formats can be stuffed into these data frames, like compressed audio data (5.1 Dolby Digital for example).
1. i used all the usb ports on my workstation and don't want a hub
2. i use the usb and line-in analog inputs on my dac for portable devices, the optical one is permanently connected to my workstation.
3. optical feels 'native' in the operating system, it's just another output on the soundcard and doesn't require anything other than native drivers. this is probably wrong, but whatever.
I try to steer clear of some of the more 'woowoo' audiophile stuff; but if a $10 amazonbasics optical spdif cable can do more to reduce noise than any thousand-dollar unicorn-dust copper cable on the market, I'm in.
[1] I have literally never seen an isolated [2] USB charger for a car, and I've looked. You can fudge it using an inverter, an isolation transformer, and a 120V charger. I'm not talking about "my golden ears hurt" noise; I'm talking about "egads this music sounds awful and crackly" noise.
[2] By isolated, I mean a charger that provides galvanic isolation between its inputs and outputs. Some switching power supplies are isolated and some are not. Any charger that plugs into a wall plug and isn't polarized MUST be isolated because, if it's not, it'll zap you. The upshot is that your car's electrical ground ends up connected to some piece of copper in or near your amp, and car's electrical systems are noisy as hell. [3]
[3] Fun reading: http://www.newark.com/pdfs/techarticles/tyco/Auto_Network_AN... If you ever visit the NRAO in West Virginia, there's a big area where you're not allowed to bring a non-diesel car because they're so noisy.
Here is my list of things your laptop should have:
* A headphone jack that supports the built-in microphone (conferencing, anyone?)
* The magsafe power connector - my kids are rough on stuff, even my stuff.
* USB ports, perhaps at least one of each old and new plug. As many as you can fit on the sides, cuteness be damned.
* an ethernet plug.
* function keys on the keyboard. E.g. - I use F1 and F6 A LOT in Jetbrains IDEA.
Here are things I could live without:
* an SD card reader
* any particular video plug form, as long as I can hook a monitor to something with an inexpensive adapter plug.
* CD/DVD drive - nice to have, but I understand about space and cost.
This is for work, not a fashion show. It's not supposed to be a tablet. I already have an iPad mini, and want something more, a lot more, in my work computer.
I agree about your points, but ask your average consumer when the last time they used a Cat5 Ethernet connection was and you'll probably get a blank stare. Likewise, function keys. Anyone that's not a developer is likely to not even care about them.
One thing I always loved was that apple's lineup was so clear-cut that I never had to put a moment of thought into which model I needed.
If they go this direction, what's the differentiator between the Pro and non-Pro lines? non-pro doesn't get a 15" option and Pro doesn't get a 12" option? That's it?
I think the 'new macbook' is going to absorb the Air line and become "the perfect starbucks machine" in a couple of iterations (everything that currently holds it back, is everything that held the 1stgen Air back). They have the 'average consumer' machine right there. Don't try to make the Pro the 'average consumer' machine too.
Think not relying on WiFi while giving a presentation.
I need it at customers place and also in the office - the WiFi is unreliable (but only on Macs, Thinkpads do not seem have that problem, go figure), I'm losing connection and the only way to reconnect is to toggle the WiFi off and on. It quickly gets tiring and the thunderbolt adapter solves that.
I mean, yes, I agree, the average consumer is not going to use ethernet nor function keys. The average consumer is going to use the laptop to browse, write documents, watch videos and, maybe, do some basic media editing.
And that precisely is who the macbook line is for: slim, portable, affordable (in apple terms) and, let's be honest here, more than powerful enough to do anything you might want to do with it.
The pro line, as I understand it, was always oriented to professionals; people that maybe needed more from their computers. That usually means much more horsepower: More powerful chipsets, definitely more memory, in many cases a better/dedicated graphics card, better and larger drives... And yes, sometimes, function keys.
Usually, it also means having the ability to connect external stuff: a standard media output for meetings and presentations, a network connection (even today, plenty of companies don't have wifi, or if they have, it's a guest one), external storage, graphic tablets and plenty of other stuff. Sometimes you need all this at the same time.
Personally, I've found the sd card reader useful a few of times but I could do without it, the hdmi port has always been very useful, I'd like more than two usb ports, but they are usually enough and the only times I've used the lightning ports has been to use adapters for other stuff (like an ethernet cable).
Headphone with microphone yes? MagSafe yes, multiple USB and thunderbolt/mini-DisplayPort ports, function keys can be set to function like that by default.
I just got a MacBook Pro and I don't think anything is missing from your list. Not 100% on the headphones.
Really though, this just highlights the difference between how people use things. I cannot imagine why in the world you would want Ethernet, as it never gets used. You probably have a hard time wondering why they include an SD card reader. There are plenty of professionals out there who never use any of them. I've only had a 3.5mm plug in my Macbook Pro once or twice.
For as much hate as adapters get, professional users are the least likely to lose them and the most likely to buy them. It doesn't make sense to make consumers buy adapters for things they use every day, but how many device-specific things do each of us have? How many of us have a box of cables, dongles, and plugs in our closet? All of us. There are a ton of different use cases for a pro device, and modularity really does make sense. I don't need Ethernet. I don't need a 3.5mm jack. I don't need HDMI. If I do need them (rarely), Apple makes a Thunderbolt adapter for it. It's the same reason many of us build our own PCs, so we can pick exactly what we want or do not want in our computers.
The parent comment was a nice start for a conversation: rather than trying to argue over the perfect computer for everyone, the parent starts a conversation with a list of things which are true for him.
I'm agreeing that his needs are different from mine, and offering the opinion that this is exactly the reason I'm not upset about needing adapters for a Macbook Pro. I'd rather need an adapter for the few times I use VGA than sacrifice portability just to have a (for me) rarely-used port. I don't need a professional-level DAC integrated. What I do need is a serial port, but it would be crazy for me to demand Apple put in a serial port when a USB adapter works just fine for the very few people who actually need serial.
The built-in mic can be set as the audio input in Audio & MIDI settings.
Hope that helps with some of that list.
Should have:
* Headphone jack
* SD Reader
* Two USB ports, one on each side
Don't care:
* Video output ports - the few times I've needed a second/larger monitor AirPlay worked fine for me
* Function keys - I don't mind having to use fn to use the function keys
Don't want:
* Ethernet
* CD/DVD drive
* A dozen built in USB ports - if I need more than two I'll buy a hub
Not including a headphone jack would be really annoying but I would probably still buy one. I could buy a cheap pair of blue tooth headphones and be fairly sure they'll last for a while.
On the other hand, no headphone jack on the iPhone 7 means I absolutely will not buy one.
I love Lightning. I'd happily swap Lightning for all the USBs. I'd happily use lightning headphones.
I don't remember ever using Thunderbolt, so those can go.
I've never had a second (or third) screen. I've always just used Teleport span to my iMac. I'd probably feel different if I was doing video or something. So I'm ambivalent about HDMI.
I bought one of those flush Mini SD adapters. Which is cool. But I could live without it.
In short, for my work, I just need Retina, keyboard & touchpad, SSD, power, wifi, bluetooth, and some lightning ports.
Lightning, I'm kind of meh on, I don't use external drives, and only use it for ethernet and external displays (mini-dv to X), but would like to keep 2 of said ports... USB would prefer 2x A and 2x C if possible as a migration step intermediately.. and I ABSOLUTELY use the headphone jack gor analog headphones.
The rest, SD/Mini-SD are sometimes useful, but could make do with USB adapter... Retina, Keyboard, touchpad, SSD are essential... in fact, I want the older travel for the thouchpad back... user serviceable ram and a standard ssd interface (m.2) and size would be nice. Was so pissed my current MBP is stuck with the ram soldered on. Don't know that I'll purchase another mbp if I can't upgrade the ram and drive later with standard parts.
The Air I was given at work has no ethernet plug, even though I use wired networking every day, and the "College Humor" iPhone 7 review hits too close to home.
I love my macbook charger, but it is expensive as hell to replace.
I really like the idea of a universal charger as well. So it seems weird that they are on the front line of the usb-c open standard on laptops, but use an incompatible plug on their phones.
Plug-wise it will make android a better match than iPhone.
As an anecdote I can offer an example of the Asus Transformer T100, which my mum has, and she constantly complains to me that it actually discharges while she is using it. I go and check, and of course she is using a 1Amp micro usb charger, instead of the 3Amp micro usb charger supplied in the box. Customers can't really be expected to know about this stuff(I mean, they can, but a certain group of them certainly won't).
The problem is, that a more powerful charger needs to be physically bigger. 65W Mac charger is definitely a lot bigger and heavier than a 5W iphone charger. So you can't make iphone chargers which are still very small, yet can charge MacBooks when needed.
This was still infinitely more useful than my SO's Macbook/iPhone combo during the hurricane that knocked out power to my city for about 5 days. (90% lost power for some amount of time while around 20% still didn't have electricity 5 days later, my SO included. I didn't cover the recovery schedule after that.) While I was able to charge my laptop completely on a mobile power bank they was relegated to their phone until we were able to find a hotel with power restored to charge it at. Again, it's not like people will just be able to carry around one cable "to rule them all" but they will have a lot more utility with just the one cable than they used to.
Not sure if you can call this "working", which was gambiting's point.
I was able to fully charge my laptop from a power bank using a phone's USB cable while everyone else was relegated to simply using their phones and waiting for power restoration. What is not "working" about that?
I'm not sure your mother would have as much difficulty differentiating something the size of a laptop charger from something the size of a phone charger... It's not like laptops are going to start shipping with phone-sized chargers all of a sudden.
It's marginally larger than a normal phone charger. Side by side, it's only slightly bigger than Apple ipad charger.
Like you said, "case in point", phone and laptop chargers aren't really going to be getting confused. I think the point you made about your mother is very valid, because a QuickCharge supported charger and a typical standard USB charger will look almost identical, not just in connector shape, but also in absolute size. I agree that adding tablet chargers to the mix confuses that even more. I don't believe that is the case when it comes to laptop chargers vs phone chargers. They are very different in size (both cable and adapter size). They also ship with different products; it's easy to think phone charger, same shape, same size, they do the same thing. I don't know if that will hold true when the chargers are less similar.
I would imagine people will understand "small charger, long charge - big charger, short charge", kinda like they do now, regardless of connector shape. You're right in implying that there is a big difference between tech savvy users and the typical consumer, so maybe I'm completely wrong.
Today you can't use your laptop charger to charge anything but your laptop (you can pass through your laptop's USB, but that's another cable) and if you have a dead laptop and no laptop charger you're out of luck.
With USB-C you can just carry around your laptop charger and use it to charge your phone if needed. If you forget your laptop charger you can borrow a USB-C cable from just about anyone (because they'll hopefully be universal), or spend like $10 on one if you're traveling.
IMO, the connector should prevent you from doing something dangerous and/or harmful (i.e. you mustn't be able to plug an unregulated charger into a device that's going to turn into a flaming ball of slag) but the fact that a device is going to charge slowly is sort of a "SHOULD" rather than "MUST". Marking the connectors -- put a different symbol or color on high-current ones -- would go a long way towards alleviating the unpleasant surprise of not having a device charge like you expect it to.
And while I know that designers and developers like to laugh at the stupidity of non-technical users, I don't think the average person is incapable of discerning that (say) "hotter" colors mean more available charging capacity, provided that it was standardized. Hell, they're probably fine actually reading numbers as well, if the number of amps of available current was clearly marked in the same place on various chargers and not in minuscule print.
We'll see about USB-C. I'll probably hate it.
As for the audio jack, meh. I won't miss it.
I love the lightning jack. I want everything everywhere to be lightning.
Macs and OS X were always great since they combined great style with great function. Connecting 20 dongles is neither great style nor great function.
The main problems I had with it when I was using it, mainly Xcode 4/5/a bit of 6:
- super-lame extensibility support - there was basically none. You could write addins for it, but you had to use undocumented everything. To figure out the APIs, one would run classdump on Xcode's private frameworks, guess based on the method and class names, and experiment in conjunction with gdb. Then every other version, stuff would break
- inflexible window layout - yes, I know, Apple knows best, but, seriously, why do I have to have grep output share the same panel as compiler errors? And why does that panel have to be so tall and thin?
- stupid missing functionality - no M-x back-to-indentation, no M-x shell-command-on-region, no keyboard shortcut for jumping to the matching closing brace, no function for jumping to the next function, etc. (Xcode 4 shipped without even search and replace in selection! - and it took them about a year to get it back in)
- confusing rules about window layout - I used Xcode for 2 years and never figured out what was going to happen when I pressed Cmd+Shift+Y. I tried to set up a separate tab for the debugger, but it was 50-50 whether Xcode would use it. In the end I just gave up and let Xcode do what it wanted
- no memory dump window in the debugger as I recall?
- lame assembly language support - you can't step instruction by instruction using the standard keys (you have to dive into the lldb command line and do it the hard way), and the register display is shared with the locals, so you keep having to scroll (and thanks to the inflexible window layout you can't split them apart and have them separate)
- seemingly no thought put into which files are per-project (and so live in version control) and which are per-user (and so want to be gitignored or whatever). The default is for per-user build configs, which is... well, not a crazy thing to support, but it's a poor default
- when I was using it all the time, though this is going back a while now, half the time lldb never even worked properly: https://news.ycombinator.com/item?id=5125210
I've used numerous packages over the years, and I've ended up getting used to every single one... except Xcode 4.x and later.
Xcode 3.x, after a fairly ordinary period of adjustment, I had no problem with.
(I'll give Xcode 8 a quick spin this month; I used Xcode 7 a bit a couple of months ago and it suffered from many of the same problems. But is it my job to try using stuff that was awful in the past, just on the off-chance that it might have been improved, or is it Apple's to make software that doesn't suck so much that after using it every day for 2 years I basically resolve never to use it again and indeed to this day actively turn down work just on the chance I might have to use it? There are, of course, arguments for both... but I'm going to go for the latter myself.)
The first IDE I used was Eclipse, and it kind of set my expectations for what an IDE should do. My main complaints about Eclipse were "it's slow (lol Java)" and "it's hard to find settings in all the 100 pages of options".
Here's some stuff that comes to mind (it's 10 PM here so bear with me):
* Buggy. Infuriating stuff like sometimes not being able to expand compiler errors. xcassets go weird all the time (orphaned assets). It'll lose connection to the Simulator and I just need to quit everything and re-open. Speaking of the Sim, not even sure if they ever fixed testing Today Extensions, that was super-broken for ages.
* Crashy - this was under control for most of Xcode 7, but it's back since 8 beta 6 and not fixed in the GM. How it handles crashes is also horrible. It restores the windows out of order so a tiny window I had for documentation gets the whole project opened in it and visa-versa.
* Code-completion is not very intelligent. It got a lot better last year but not good enough.
* Refactoring tools are extremely weak for Objective-C, and 100% non-existant for Swift. This bothers me a lot. In a young project I like to rename and refactor things a lot and doing it with regexps or "change it and see what breaks" feels like the stone age.
* Interface Builder is still not a pleasant experience. Xcode 8 helped a lot. I wish it had a better UI for AutoLayout stuff but I'm hesitant to complain about this since I have no concrete suggestions.
* The iTunes-inspired UI in infuriating for stuff like seeing progress when there are multiple things going on
* Source/version control integration is useless, I don't know anyone who uses it. Do it right or don't waste your time. Only thing I use is blame view but even that is excruciatingly slow.
* Project file format is version control-unfriendly.
* Doesn't have niceties that Eclipse spoiled me with such as a TODOS view that lists //TODO: comments across the project
edit to add I also have a lot of trouble with the debugger, where a regular old NSException crash will send me to UIApplicationMain with zero context (aside from the exception details that get printed to the console), but I'm not sure where to place the blame there, lldb? the runtime?
Personally I find myself almost always using my laptop in one of 3 ways:
- on my lap, in front of the TV, on dining table, etc. - no dongles or wires
- away from my desk, but working - 1 wire for charger (maybe), 1 dongle for wireless full size keyboard and wireless mouse
- at my desk - 2 wires for monitors, 1 wire for charger, 1 wire for speakers, 1 wire for USB hub... then from that, wires for keyboard and mouse and USB hard drive and all the rest
It's not obvious to me that USB-C is going to make much of a difference to this one way or another. The lack of a Magsafe-type magnetic connector is a backwards step, in my view, and I can't say I'm overjoyed, in fact I'm quite the opposite, at the prospect of having to having to buy a whole new set of hubs, chargers and adapters. But I don't think my desk will be any more or less messier afterwards, and it's not like they're doing a Macbook and giving you only one port (assuming all 4 ports are equal of course).
At your desk, you just need a dock. Everything you currently connect to your laptop can be connected to that dock, and the cables hidden away, then all you need to connect to your laptop is a single USB cable.
Away from your desk, why is the dongle for your keyboard and mouse a concern? Most dongles are tiny, and can be left plugged in permanently.
(Well, OK... it is making stuff worse, because you'll need to throw away all your old stuff and buy new stuff... oh, wait, you were thinking of keeping your old laptop? Well then, you'll need two sets of stuff! But the original point was solely about the cables and dongles.)
Not like it matters too much, but I see some point in it — I come to my desk, plug in only one cable from the dock and have it all set. Also I can easily see how demoing it from the stage falls under what Tim Cook calls "innovation" nowadays. Which seems to become more and more important to him.
If there is one cable for charging, displays, keyboards, speakers for EVERY kind of device rather than proprietary chargers /docking stations or a mess of thousand HDMI/DVI/VGA/sound/power cables, then within 2-3 years every good hotel room and every meeting room at your firm will be equipped with USB-C that is connected to displays, charging, sound and keyboard.
THAT is what the big win with standards is.
Most people who buy MacBook Pros already aren't Pros. That's fine but if you then tailor the machine to people who aren't Pros ("most of our customers"), what are the Pros going to buy?
The Mac Pro was aimed at actual Pros. You can see how well that went.
They basically walked away from the single-user/boutique studio who don't need the complexity and structure of running a large datacenter. It was completely mind-boggling choice.
True, but they didn't ship it supporting any of the CUDA software pros actually use
Sigh.
Wireless right now kinda sucks. I've gone through 5 different pairs of wireless headphones ranging from cheap $30 Amazon ones to fairly expensive $150 ones* and pretty much all of them have connectivity issues regardless of the phone I use even when they're in my pocket. Plus battery life isn't very good. So we need a good, wired solution here.
Now moving it to lightning? Absolutely no way.
* Surprisingly the cheaper the bluetooth headphones the better audio and connectivity I've had. Go figure. My latest $70 LG headphones are MILES above the $150 ones I bought and broke a few years ago (can't even remember the brand at this point).
Making things smaller have a lot of benefits.
- Axing analog components allow for smaller, digital components that can contain more capabilities
- Lighter weight
- Typically better battery life / efficiency. You can fit more battery in it and the signals have less to travel.
- Research / betterment of humankind. The more we can shrink things the better, easier and faster we'll be able to use the same type of technology in smaller devices possibly even ones that embed into your body.
Still, I believe Bluetooth audio has come a long way. I personally use a pair of Sony Bluetooth headphones almost daily (with aptX on my MBP), and I've had absolutely zero issues with pairing or sound quality for consuming content - music, video, voice, etc. Granted, I don't use them for pro audio, but when I do occasionally need the additional benefits (lossless quality, low latency) for audio recording/mixing, I use what pretty much every other pro audio person uses: an external DAC with wired studio monitor headphones or speakers.
The point is, I believe most people would be happy with decent Bluetooth headphones. Those who wouldn't be happy with Bluetooth are likely to be using external audio hardware already.
I care enough about sound quality that these headphones are the only ones I'm interested in using for awhile.
Apple has enough of a track record of getting rid of things, and people thinking it's absurd for them to do so, only within a few years for it to be obviously the right move. So I trust them a fair bit.
One of the biggest examples of this is releasing a phone without physical keyboard. How absurd!
There were several years of people insisting the iPhone was going to fail, or was inferior because it didn't have a physical keyboard like the Blackberry.
It's kind of cool to have a lossless, high quality audio setup you can listen to with a mobile device, although I'll be the first to admit that you could spend a lot more money if you wanted to get a better setup.
Over-/around-/on-ear headphones tend to have pretty good batteries (the bigger size usually lends itself to longer-lasting batteries). In my case, with daily use of a few hours per day, I normally go for about two weeks before needing to charge my headphones, and even then, it's just a standard micro-USB for charging (I use the same cable for several other things anyway).
The limitation/hassle with batteries is obviously more pronounced with earbuds / lightweight headphones since they'll require more frequent charging. Apple seems to be alleviating that frustration - at least somewhat - by combining charging with the carrying case. As charging becomes more transparent to the user (or integrated into their routine), the less of an issue it becomes.
I only use it for conferencing. I use my phone for music, etc.
Of course I could never be an audiophile, I have some hearing loss, so I have some built in tolerance to quality deficiencies simply because I couldn't discern them anyway.
I'm actually afraid to use the audio jack on my MBPr. It grabs the adapter so hard I'm afraid something in the jack will break. This happened on my last MBP where the jack got stuck in audio mode due to some crappy little mechanical switch getting stuck or breaking in the jack.
Dollar for dollar you're going to get better sounding headphones with a 3.5mm connection than Bluetooth. So with price being equal it will be the Bluetooth cans that are inferior quality, every time. This is significant as a person for whom value per dollar is of utmost importance (and being wireless isn't).
That said, it doesn't challenge the argument that at any price point, be it $100 or $10,000, you'll get better sound from hard wired cans. Is that not party of the luxury equation?
I have a pair of Jaybird X2 bluetooth headphones which are fine for consuming content, but when producing music I use an Apogee Duet connected to a pair of Yamaha HS-8 studio monitors.
I'm sure the best experience would be Bluetooth with a $300 pair of headphones, but inexpensive/disposable is a feature people care about sometimes.
Wait until you want to display a breakdown of a merger bid to a board of directors who each had to lock their cellphones in a box before entering the room. Sometimes Google hangouts isn't an option. Sometimes that physical wire is needed.
We're very close to a world where we only need to plug in the USB type-C connector and we'll get power, internet, and display all in one cable. To me that's the end-game.
Up until this moment I actually believed Android/ChromeOS was ahead of the curve with USB type-C. I think we'll reach that moment as soon as we have Type-C laptops from Apple and Google.
https://en.wikipedia.org/wiki/VGA_connector
We wouldn't even have USB-A without Apple. PC manufacturers stuck with PS/2 keyboard connectors for another decade after Apple switched.
https://en.wikipedia.org/wiki/PS/2_port
According to most, the rate of technology is accelerating. Unfortunately, we want to stick with the same ports forever.
Let's all move to USB-C, for example, and everyone else can buy an adapter.
https://www.amazon.com/Aukey-Adapter-Reversible-Supported-CB...
All the time, VGA (and headphones jacks) just work. It is not the most brilliant solution, but it works.
I don't know the details, but some combinations, I think going from HDMI on a MacBook to DVI actually don't work. I guess due to HDCP getting in the way.
About adaptors, nice if you use the laptop only on your desktop. In the field I managed to break a thunderbolt to ethernet dongle and it also took out a thunderbolt port on the MacBook. It used to be that only a cheap RJ45 patch cable would get old. You toss it in the bin and get a new one. I guess that's progress.
For instance, the maximum resolution on my current Macbook is lower if I use HDMI than if I use Thunderbolt.
PC manufacturers still sell PCs with PS/2 keyboard connectors. Because once you lay out a thousand bucks for a KVM switch, you're in no hurry to throw it away. Because people still love those mechanical IBM keyboards. Because you can't plug a thumb drive into the keyboard port of a machine at a secure site. And PS/2 to USB converters are full of bugs.
Meanwhile PCs have had USB support since USB has been a standard. Apple "dropped" PS/2 because they never had it -- Macs used ADB. Adopting USB (from Intel et al) was a bid to stay relevant by becoming compatible with PC peripherals.
Dropping ADB (and VGA and RJ45 and so on) are nothing but Apple saving a buck at the expense of the people who still use those things. You can have the new thing without destroying the old thing.
OK. So every computer needs to have, at minimum, multiple USB ports, probably at least one type C USB port, a PS/2 port (really at least two PS/2 ports), a serial port, an ethernet jack, a CD-ROM drive, a floppy drive, a VGA port, a DVI port, probably an optical audio port, an HDMI port, a pair of audio ports for stereo out, an SD slot and a 3.5mm headphone/microphone jack.
After all, it's wrong to destroy the old things just because there are new things. So I'm sure you'll get busy right now starting up a company to make computers that come with all of these and they'll sell like hotcakes, right?
About the only thing you're going to have trouble finding is the floppy drive, and that's because they're legitimately defunct. A PS/2 keyboard is just as good as a USB one; a floppy disk on a new PC is a useless anachronism.
Also, the floppy drive can't be left out. Remember: we never drop an old thing just because there's a new thing!
The old, antiquated VGA connector is only good for older projectors. Plus, when the notebook gets older, it is among the first things to corrode.
Is it such a bother to add an adaptor? Or a cable. Those can be found for cheap today.
I can understand that the Ethernet port can be more useful, but I have plugged an Anker adapter to the monitor in my office. I just leave it there. Or take it with me, if travelling.
I never had a female VGA connector fail. I wonder what you have to do to make that happen.
Apple's thunderbolt-ethernet dongles are from a mechanical point of view an extremely poor design. If you expect problems with a VGA connector, expect those dongles and the port on your MacBook to fail way earlier.
Don't get me wrong, it is perfectly fine if Apple offers modern connectors. It is just that some connectors, like VGA, RJ45, USB-A and 3.5mm jack are so universal that not offering them is just making lots of people suffer for no good reason.
And as for those connectors being bulky, just use the opportunity to add a larger battery. It's a MacBook Pro, it can use all the juice it gets.
I can't remember the last time I was presenting at a conference and they didn't have a Mini DisplayPort cable available. Macs are popular enough for presenting that it's a non-issue everywhere I've been.
The DB15 adapter is insanely thick for a modern computing device. It should have died years ago, but unfortunately it's still required for most aging conference room video equipment.
* One port dedicated to a monitor * The second has to do double duty, swapping between ethernet ports and another monitor as needed.
I also have a USB->DVI adapter (https://www.engadget.com/2013/05/11/kensington-usb-3-0-multi...) when I need both the monitor and the ethernet port, but it's crappy. (Flickering cursor, occasionally cutting out, some applications like IntelliJ and Sublime Text have issues rendering on that monitor)
That could then go in a USB hub, which my Apple display includes.
(I haven't tried this.)
I do this everyday on the client side (taking my laptop to work, opening the lid and having my session going on), and sometime on the server side as well.
Using the thunderbolt Ethernet helps.
Edit: just read parent's reply talking about RDP
Yes, please let me add another short-life battery powered gizmo to my workflow
I use the old trackpad (with AA batteries), I have no interest in some rechargeable crap that will bother me as much as other (mandatory) battery powered devices
I do have a pair of Bluetooth headphones I use with my TV, but I never use them with my MacBook Pro, I always use the QC25s (and the media control cable would be awesome, if Apple hadn't hard-wired play/pause to only work with iTunes).
Honestly, I think Apple is trying to figure out just how much stupid stuff they can pull off and still have people praising them left and right, just because they're Apple.
Their new rechargeable wireless mouse has the charging connector on the bottom, so it's completely unusable when charging (http://www.geek.com/apple/design-before-function-apple-magic...). The mind boggles.
My mom got one with her new iMac. Needless to say it went in the trash and she kept using the old one that ran off of AA batteries.
http://i.imgur.com/V9QbH7I.jpg http://www.apple.com/shop/product/H7048ZM/A/belkin-6-digital...
Apple still cares about them, obviously, and will happily sell them computers, which they will happily still buy.
Please remove all USB ports, headphone jacks, and other extraneous ports. It's more important to build for a functional ideal of simplistic beauty than for any kind of real world usability.
That is what I really want as an Apple consumer."
/sarcasm
I wonder if there truly exist people like this who are ruining Apple products for the rest of us.
http://www.macrumors.com/2016/05/31/macbook-pro-leaked-photo...
"just 4 USB-C ports." That means not a single common USB stick can be inserted in the new MBP without an additional dongle.
* Thunderbolt * USB * HDMI
That's it! All my music is on my iPhone so I never listen to music on my MPB so I've never used the audio jack. Having said that, unlike the iPhone, I don't really see what's to be gained by removing the audio jack. Especially as some folks have pointed out they use the digital optical out to go into a DAC and then into their headphones. That's not how I work but having the audio jack there to support them for that doesn't hurt me any. In fact I would argue that's the case for all the ports I don't use: it's a PRO machine. It needs to be able to handle all kinds of diverse scenarios not applying to me. Let the MBA be the razor-thin, portless machine and leave the MBP alone.
So, I have over two years experience of a phone without and audio jack. It sucks. I dislike using Bluetooth headphones.
I also use audio jacks on my laptops.
This seems like a profit thing for Apple, selling their own expensive wireless headphones.
That's what I do, my speakers are effectively muted.
[edit: Thunderbolt, not lightning. See, I never use it.]
I don't see myself buying another mbp ever again.
If you look at Macrumor's buyers guide, it's all over due except for the Macbook. (http://buyersguide.macrumors.com/#Mac)
Days since refresh:
149 - Macbook
338 - iMac
485 - MBP
556 - MB Air
700 - Mini
1001 - Mac Pro
http://www.intel.com/content/www/us/en/io/thunderbolt/thunde...
So yes, "USB-C" will run your Firewire 800 ;-)
Interesting - I thought they would know that anyway, as OS X should realize when I plug in a headphone.
If Apple's vision is a world without wires, I'm all for it given the mess of wires on my desk.
If you are listening to your own music locally, iTunes does not phone home on your usage.
For example, I still use a wired mouse because it never stops working. I use wired headphones with my work laptop and home desktop because I never have to hear those fatal words "Battery Low!" just when I want to settle in and focus on something for the next few hours.
Not to mention that cable in mice are extremely annoying during usage.
However, I do disagree on the quality of third party adapters; there are many fine ones out there, and the cheap mini-dispay to HDMI I bought last time I was in the US works picture perfect. I think it was PNY but not at home so don't remember.
Not to say all are good, but there are quite a few good adapters.
By getting rid of all these different ports, they are making their product simpler, while still capable of interacting with devices that use them (via dongles). This means they have to build less into them making them also lighter, more portable and requiring a standard way to connect other devices.
Dongles are a pain. Yes they are. But also one can argue that in a lot of situations, maybe the majority, if you are in need to use external devices, you're probably in a situation where your laptop is on the top of a desk, in which case maybe even using some kind of a HUB makes more sense (this applies both for home, office and meeting rooms).
So why aren’t they doing this in 5-10 years time? Well, because by doing this (Apple and others), they’ll speed things up. They’ll create more need for devices compatible with USB-C, which means companies will start making peripherals for that market.
However, think by now we’ve all understood that Apple is aiming for a wireless future. The last compact camera I bought mid-2015 already had Wi-Fi. Headphones are moving wireless (hopefully in a safe way, since there is a reasonable concern about the health effects). Wireless peripherals already exist. The reason why they still have USB-C is probably mostly because of charging, with the nice side effect of keeping other devices able to connect via a simple dongle (rather than a wireless HUB).
I’m also not a fan of wireless keyboards and mice. Mostly because of the hassle of managing batteries/running out of juice and not finding other batteries. A good move from Apple would be to solve that problem: wireless charging becoming the norm instead of an expensive add-on, with longer lasting batteries, with the dream being on-the-fly wireless power feeding.
tl;dr - Apple wants to make things simpler, lighter, more portable and they are not afraid of putting the weight of their whole range of products behind it and taking the plunge. There will be some pain. We’ll hopefully end up with a better experience after the transition period.
Do tell more about these "reasonable concerns about the health effects" of wireless... ?
My understanding is that the current consensus is that there isn't any risk and, well, we need to work under that assumption until proven wrong.
Mentioned the concerns because, unlike a mobile phone, people are probably going to use your headphones several hours per day, almost every day.
Like you said, as far as we know, there's no health risk and until proven otherwise that what we should assume.
I don't get all the angst over this. If you have a set of wired headphones that are irreplaceable to you, get an adapter. If not, get a set of new ones.
It doubles as an S/PDIF connector for outputting digital optical audio, so can be used to feed external DACs or other audio equipment with lossless audio.
I don't want to have to carry around a bag full of adapters for my laptop to be useful, just for the sake of making the machine a couple of millimetres thinner.
Why? Good headphones last tens of years.
The alternative to a headphone jack is not wireless. Bluetooth audio and having more unnecessary batteries to charge suck. The alternative is a USB DAC + amp you can use with any standard pair of headphones.
Sometimes they break, by wear or by accident. Other times I find that I made a mistake in buying them because they are uncomfortable or badly designed (chord too long, clicker placed so low I can't use it if I'm wearing a coat). I don't buy new headphones every other year as a matter of principle. It just seems to have been the case for a good number of years.
Good headphones last tens of years.
You must use yours differently than I. Or the ones you buy are more than just semi-expensive.
http://www.anandtech.com/show/5998/macbook-pro-retina-displa...
https://www.ifixit.com/Teardown/MacBook+Pro+Retina+Display+T...
Why did I get downvoted for this by the way?
You can tell this is not an incidental thing if you examine the surface of a 2 year old screen. Even if you don't have visible scratches, you can see the contours of the trackpad on the screen, where the gap is a fraction of an inch wider, and the screen stays more pristine.
I'm looking at a 6 year old screen, a 3 year old screen, and a year old screen right now - no scratches on any of them, and I don't do anything special to aka scare of them.
I'm not saying it's perfect and everyone should immediately love it, but wireless audio is good enough for most people right now. The fact that I have the option of getting a $10 pair of BT headphones for running is pretty cool, and it's a purchase I do not regret in the slightest - they've survived Russian winters, so they're good enough in my book.
Clearly they do not have data on it...