Robots Can’t Dance – Why the singularity is greatly exaggerated (2015)
nautil.us
nautil.us
It doesn't prove anything about the future of AI to give anecdotal examples of computers failing at being intelligent (nobody has claimed that they are human-level at most things, yet), and then draw conclusions from that biased data.
It's more like a half-interview half-essay of a discussion with an AI skeptic who doesn't bring up any of the modern (as of 2015 when the article was published) approaches to AI, and goes on irrelevant tangents like the uncanny valley (which has to do with HCI, not the singularity or AI creativity, which are the subjects of the article).
Additionally, there is a transformation that takes place in our brains from information to knowledge. Our understanding of this process is also pretty weak.
Both of these problems are fundamental to the creation of true, autonomous AI.
What makes you say that? I could see your statement being self-evidently true only if you meant "fundamental to the creation of an anthropomorphized AI." Of course, even that glosses over the fact that there are already strong indications within the AI community that the first general purpose AI will likely not "think" even remotely in the same fashion as humans do.
I don't agree that this is true in any way that precludes the creation of "true, autonomous AI". We may not understand the specific mechanisms of how our brains give rise to creativity and the resulting "implementation artifacts", but the fundamental part of creativity (and I'd argue, the part that's relevant to AI) is the ability to efficiently search huge but structured hypothesis spaces and inductively learn new structure (very likely with some stochastic element involved).
That is something that we not only have an understanding of, but have implemented, more than once. By way of examples:
http://www.popsci.com/scitech/article/2006-04/john-koza-has-... http://aliciapatterson.org/stories/eurisko-computer-mind-its... https://psmag.com/triumph-of-the-cyborg-composer-620e5aead47...
I have rather the impression that lots of people who write this kind of papers rather want some computer program who is just like them - just a little bit more clever or creative (call it narcissism) instead of some computer program that is "intelligent" or "creative". These people don't understand that one shouldn't judge a fish by its inability to climb a tree.
Hero of Alexandria, who lived from 10AD to 70AD, is famous for his mechanical inventions. One that I recall was a mechanism that opened the doors to a temple when a fire was lit in a brazier outside. To the people of the time, who didn't understand mechanics, this was a sign of the gods and the everyday miracles they would perform. But to anyone who knew how it worked, it was a simple mechanism.
A computer that plays a complex game, or creates art, or understands spoken queries and answers verbally, or identifies things in photos, or drives a car, seems like magic to most people. But to software developers who understand the algorithms behind those actions there's no magic, and no intelligence. It's just software.
The promise, and claim, of AI boils down to this: that what's going on inside of our own heads is also just software. Maybe that's true, maybe it isn't. Even if it's true, there's no guarantee that equivalent software can be run on the artificial hardware we've produced. So yes, we keep raising the bar, but I think that's because we keep discovering that the bar was actually already higher than we thought it was.
But isn't a question of creativity rather different from the matter of intelligence? I'd love to see recommendations on papers that try to formalize creative AI systems -- but I'd expect something with less focus on exploitation and more on exploration than a goal-directed game engine. Maybe using some novelty signals or the like.
The fact that people redefine what AI whenever reached is is a valid point; but that does not mean one should lump all sistems into the same basket.
Something like a pop music composing and light novel/screenplay writing bot at least seems like a doable goal, yes, but it def isn't AlphaGo.
>But at the same time, those of us who watched the match inside Seoul’s Four Seasons hotel could feel the beauty of that one move, especially after talking to the infectiously philosophical Fan Hui. “So beautiful,” he kept saying. “So beautiful.”
(Fan Gui is the three-time European Go champion)
If any human played that move it would be described as very creative. https://www.wired.com/2016/03/two-moves-alphago-lee-sedol-re...
A human player might have made that move in a burst of creative inspiration. Or they might have made it after careful analytical deliberation. Or it could have been random desperation. If they don't say why they did it, observers are free to interpret it any way they like. That has no bearing on what actually happened.
To try to see it in a grossly simplified step by step fashion: in the abstract, does seem similar to how a human would think of the game though; consider promising moves, where promising is some fuzzy intuition based on the pattern of the board -> for each of those, read how the responses might look like (which the computer does way way more than the human), and what you discover using this suggests other promising moves -> and at some depth of each such read, evaluate the board position; who looks ahead, which too is some fuzzy-ish intuition based on the board patern (though there are various heuristics humans would use when learning this). Computer also evaluates further, a number of fast playouts to the end and mixes this with that pattern-based evaluation.
Is this the kind of thought process you'd associate with creativity? Seems search-based, analytic and strategic; only funny thing is how evaluations are pattern-based nebulous things, but that seems an implementation detail. In some situations, you may come up with evaluation procedures like say material advantage in chess and code the relevant decision procedure, in others, you'd "code" the decision procedure implicitly, by specifying a dataset that exemplifies the desired function, and use statistics to come up with that function. Increases the kinds of decisions you can implement tremendously as you can leverage implicit rather than just explicit knowledge, yes -- but conceptually kinda the same.
Creativity is much more likely a human way of understanding the ability to create new new things with some sort of a purpose or intent.
But humans have limits to their ability to create things too. There are things that only machines can create and perform.
The state of human creativity is the accumulation of hundreds of thousands of years of trial and error.
It can be put into an evolutionary context and so in my belief, is accessible to computers who now can also learn.
This reads this way because computers haven't made large strides in any creative endeavor in the last 10-15 years. Why should that be a point against the argument?
Almost maximally irrelevant to a claim that nothing significant has happened recently, so not a problem.
You may say that's just an algorithm but it's way better than I can do personally. That was all figured out within the last decade.
Also the computer art was produced by artificial neural networks, my attempts if I made some would be done by regular neural networks. Who's to say the computer stuff doesn't count as creative but mine does?
Transferring local patterns between images and playing Go have recently been shown to be a few more of those things. But how far will that generalize? Nobody knows.
This is not to say that it can't ever be done, just that right now it isn't done by people claiming they can do it. That articles with results similar to 100x cheaper random texture synthesis from 15 years ago get published and hyped in the general press tells you how much of an AI bubble we live in right now.
[1]http://www.telegraph.co.uk/technology/picture-galleries/1184... [2]http://www.telegraph.co.uk/technology/picture-galleries/1184... [3]https://www.google.co.uk/search?q=jmw+turner+venice&source=l...
It mainly demonstrates that the network learns rather abstract characteristics of the original picture, to be possible to factor them out. Hardly a way to create new masterpieces, but a nice demo of computer vision advancement.
Can you show me an example? I'm thinking of something like this: https://github.com/jcjohnson/neural-style though I think there was a webapp to upload your own and try it out that I couldn't find now...
The arguments have not really changed.
So say general purpose AI about 2030. So it was 80 years in the future in 1950, 14 years now and so on for other dates. It depends a bit on the definitions you use but around then.
Kurweil's contribution to AI pales in comparison to the likes of Norvig etc.
Anyone who can't explain how they at one side have no problem believing in evolution which took us from non-biological material into biological creatures who can think and create computers, but somehow have a problem believing evolution could continue via technology I have no interest listening to.
The reality is we don't know what happens but we do know that we are seeing more and more complexity in technology which via ex. the internet is following it's own network effects and is showing increasing capabilities of intelligent behavior.
Whether machines will be self-aware and push us toward the singularity or this increasing intelligence just become a danger by it's sheer computational power is mostly academic.
The fact is that the Singularity _can_ happen and we would be wise to think about how to deal with this.
We can see there is emerging complexity, we can see there is increasing ability to solve more and more complex tasks, we can see that machines can learn, we can see that they are able to work together in ever larger networks and across all devices, we can see that it's happening at an accelerating rate and we kind of know what exponential curves do, I don't see anything but evidence that this is a likely future scenario.
And unless you are saying it requires an intelligent designer to create intelligence which would make you religious I have a hard time understanding exactly what you are objecting to?
What we do know is that it's going to happen through technology and that's where we have the most ability to actually attempt to do something to steer this in the right direction.
Technology exist I can see it, I can test it it's not metaphysical any more than the emerging complexity of biological life lead to us.
A very very different thing.
Aren't the opponents of the belief in a technological singularity saying the precise opposite: that a designer can't possibly hope to mimic the effects of billions of years of biochemistry in reaching the little-understood goal of general intelligence in self-replicating organisms by designing computation machines and deciding on what outputs they'd like the evolutionary algorithm they've written to optimize for.
Detective Del Spooner: Human beings have dreams. Even dogs have dreams, but not you, you are just a machine. An imitation of life. Can a robot write a symphony? Can a robot turn a... canvas into a beautiful masterpiece?
Sonny: Can you?
Detective Del Spooner: (Doesn't respond,looks irritated)
EDIT : this a scene from the will smith movie
Spooner: No. But some humans can. Can any robot?
And see how it plays out from there.
It doesn't matter if all robot can't or that some human can, because we are judging an individual. So if Spooner can't do it, yet he still thinks he has some value than the robot, then clearly it's not ability to compose symphony that matters.
https://www.engadget.com/2016/09/10/google-deepmind-ai-waven...
Check Noam Chomsky on AI and the singularity, interesting viewpoints. This video is good. https://www.youtube.com/watch?v=0kICLG4Zg8s
At the moment computers can produce art and music but not as good as humans can. By 2035 when the film is set who knows?
"Do submarines swim?" They don't propel themselves with their tails, or extract oxygen from the water with their gills. But they travel underwater, so... one could use that word.
"Do computers think?" They definitely won't "think" the same way humans do. But some day they will generate results that look more or less like thinking, at least in some useful areas, so...
If I try to program a robot to create art that humans will appreciate, my robot has the disadvantage of not having immediate access to a human response to the art in question, because my robot isn't a human.
Whereas a human artist painting a picture can immediately and continuously judge the artistic quality of his or her efforts so far.
We would need to define interesting art too though. Robots can draw likable patterns and flowers, just not the more intellectual or personal stuff.
For my personal definition of interesting art: most anyone can do it, even some robots, but only few can do it on purpose. Like the difference between accidental, surreal moments in strangers conversations and the dialog in a Kaurismäki movie.
Just because 'bots may not create "human art" doesn't mean they'd be incapable of producing art at all.
Can robots be truly independent and responsible for their own actions, or are they always nothing more than extensions of their creators?
And you know how google was afraid to use deep learning for search results, because they could not understand what it actually does and how it comes up with decisions?