Show HN: OverThrown – A multiplayer turn based strategy game
overthrown.io
overthrown.io
This particular site could use some gameplay videos/tutorials, but this looks like the recently revealed passion project of a single developer so I think we can cut Daniel some slack.
Edit: others below have commented about the docs[0] and a tutorial video[1]
[0] https://overthrown.io/docs [1] https://youtu.be/fItliXZ2Agg
It will look a little broken but should be viewable.
edit: Removed link, tons of people coming from hacker news.
Let's compare to the game Risk. In Risk, when two armies fight, the outcome is randomized with dice rolls. Here the outcome is totally deterministic, the larger army always wins.
Another basic combat mechanics is Rock-Paper-Scissors (Age of Empires and many other strategy games used this mechanics). You could have three kinds of military units with their strengths and weaknesses. There is no such a thing here, you just have plain soldiers and workers.
The only potentially good thing about this game is the alliance part. Still it remains unclear does it really add anything to the game mechanics or not..
https://overthrown.io/game/:id
Like
https://overthrown.io/game/38c752cf-40a2-4dd1-8c97-631dd56a4...
You can find game id's in the Websocket frames using inspector tools on chrome.
Nothing interesting though. I think most games have just begun and with 12h turns not much has happened yet.
Maybe there should be a link to that on the homepage.
Also great job on the UI, everything is smooth and easy to understand.
:D
Also, 12h turns seem incredibly long :(
With kids and a busy work day, I could easily miss a turn in the morning.
I will stop playing it in the middle of a match.
I want to apologize for the other players, but I think we shouldn't play a game just because it is a game and it is free and the game has a nice UI. Games are important things and no one should be incentivized to release games to the public if they are not interesting.
Age of Empires was more responsive in 2002.