Mark Cuban: Why You Should Never Listen to Your Customers
blogmaverick.com
blogmaverick.com
When you are doing usability tests, you don't just listen to the user explaining whats going wrong you are watching him. Often the user explains that there is a problem with your buttons but in reality he just has a problem with some descriptions. What the user thinks and what he does are two different sides of the same coin. You need to find out "What is the problem?" and solve it.
The user might say "I need larger buttons on my phone, they are too small" but the problem might be that he makes many mistakes. Now this is a totally different problem and you can solve it in many way (auto correct features, voice recogn,... or something totally new).
Now if you find a big problem with big business potential most users will have this problem, but the won't be aware of it.
Think about Dyson, everyone had this problem, you have to buy bags for your vacuum cleaner, but this wasn't problem most people were aware of. Now Dyson solved it and instantly everybody was aware of it.
Think about phones, they ahd more and more features, but most user were not able to use them. Now Apple solved that, most features of iphone where available before the iphone but suddenly people where aware these features existed and they could use them.
Listen to customers, but don't do it "literally" ;-)
Nothing's more important to me than having a real human being listening to and at least acknowledging my requests.
Which is to say, a platypus isn't always the wrong choice, despite being goofy and seemingly impractical.
I had no reason to expect a statement trivially-falsifiable when held to the standard of universal truth was meant to be taken as such. So I assumed there was a particular context relevant to the assertion and was unsurprised to find that there was.
If you approach article titles expecting to find absolute logical precision, I'd imagine this is but one of many 'wrong' titles.
I consider this technique linkbaiting.
I guess I just misunderstood what you'd meant by 'wrong'.
This is because users will often have a pretty egocentric view of how their experience can be enhanced. They do not understand this will never work when it's applied to all users.
Besides, both those features are purely a software matter--a perfect place to iterate after the hardware is in people's hands.
For example, Microsoft waffled for years before adding tabs to IE. They wanted to find a better way manage multiple pages. I think most people still prefer tabs to their "clever" image thumbnail thing. So all they did was waste a few years not implementing an existing feature that their customers were all asking for.
This blog entry reads like a Malcom Gladwell story with it's selection bias. Innovating in itself is not enough if the features you're spending time on are not going to be a big success. That's why you still need to keep copying successful features from competitors. They've already done most of the hard work.
Tabs is web browsers are evidence of some fundamental brokenness with the web. I think Microsoft's designers probably instinctively hated the idea, just like Apple's probably did (Safari didn't (doesn't?) have tabs turned on by default).
It's far from clear to me that most people are comfortable with the concept of dynamically managed tabs. Clearly computer nerds do like them though.