Show HN: Remote debug and live update tool for Unity
u3d.as
u3d.as
I actually think this sort of feature should be built in to Unity; a lot of AAA engines have things like this. It's really handy for debugging issues that only happen on device or for tweaking settings like UI layout on device. Deploying to some platforms like iOS and HoloLens can be time consuming when you just want to tweak something, because you have to build out to an Xcode or Visual Studio project, build the project, package/archive, and then deploy to the device.
Happy to answer any questions here!