My first question is how will this teach the use of variables and conditional logic? My daughter has been playing around with programming using Scratch and things like that. But she is stuck with just linear "programs", basically just creating animated stories.
There's other games that seem to have the same mechanics as yours: get the robot from A to B by entering sequential instructions. How do you differentiate? (I mean this as a positive question not a bad criticism.)
I've tried sitting down with her and doing some basics of functions, but it doesn't seem to go over well (she's 10). She _did_ love DragonBox, the algebra-instruction game. Even at 6 she was able to "solve for x" for simple equations. So I think it's possible to sneak stuff in, somehow.