OMG, please no. Xcode is one of the worst and most buggy IDEs ever. The sheer number of times one has to restart the IDE, clean up the "Derived Data", go through git merging clusterfuck because of Xcode's peculiar project file format is staggering. In addition to all of that, it's extremely stateful, so when you are having problems it's almost impossible for your colleagues to reproduce them on their instances. With every new release of Xcode I hope the Xcode team has understood and fixed these basic problems, but all they mostly do is just introduce new bugs. Xcode is the single worst aspect of my daily programming.
That has only been my experience around swift. Have you used it for C++?
Gamedev.net is not really an Apple place. It almost dates back to the MS-DOS days, and has pretty much tracked with Windows-centric game development.
He was comparing Windows-specific IDEs. I do agree, XCode beats a lot of IDEs out of the water when it comes to C/C++.
Did you noticed he is speaking the whole time about the Windows infrastructure? There is no Xcode.
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