Are Fantasy Football and Baseball More Based on Skill Than the Real Sports?
nautil.us
nautil.us
> When Hosoi compared the R values of FanDuel contests to actual professional sports teams, she found that the outcomes of real-life sports involved less skill and more randomness than
> their fantasy corollaries (with the exception of basketball, whose many opportunities to score reduce its randomness). In fantasy hockey, skilled contestants will succeed slightly more often than elite NHL teams will. In a real-world hockey game, a weird puck bounce can lead to a fluke goal.
> Because hockey games are relatively low-scoring, moments of randomness can have an outsized impact on the outcome of a matchup. To a lesser extent, the same is true in baseball and football, both games where scoring opportunities can be hard to come by.
But I think that's a flawed conclusion. The article notes that many unskilled players play daily fantasy as well. In the NHL (to continue the example), every single player and team is elite compared to all hockey players. If NHL teams played minor and rec league teams, their records would be stunningly lopsided.
>laws in the United States tend to have the opposite opinion, and favor skill over chance
>FanDuel approached Anette Hosoi... to see if their offerings were more games of skill or of chance
>she found that the outcomes of real-life sports involved less skill and more randomness than their fantasy corollaries
That should tell you exactly why the conclusion is flawed. As the old line about lies and statistics implies, the numbers could be massaged to show numerous different results. I imagine it is just a coincidence that in this instance the numbers show exactly what the sponsor of the research wanted to show. Both this research and this article are nothing more than PR puff pieces for the daily fantasy sports industry.
You can take that as one piece of data that should tend to raise your level of suspicion, but you still have to look at the actual study to evaluate it.
In technology, you'll see shill "analysts" publish white papers that the FooCorp Model Bar Computer delivers 46% more ROI. This is similar bullshittery.
That said, I was assuming from the article that there was an actual peer-reviewed study resulting from this research, but the only thing I can find online is an affadavit Hosoi filed on behalf of Fanduel. If there's no published study anywhere, there's nothing to really counteract the suspicion you assume based on funding.
When it comes to the specific evidence of the flaw, I think schwap's comment that I was replying to has it covered.
Came to say this - Hosoi should compare the top 0.01% of fantasy players against each other and report back
Poker is probably a better example since it's far more likely for bad players to play in a game against a great player than it is a bad basketball player to play against Lebron James. In poker, the more skilled players there are at the table, the harder it is to tell who the bad players are. Even the highest cash games in the world rely on extremely wealthy gamblers who aren't skilled in order to remain lucrative to the professionals.
Why?
If you really did that, then every single game would be considered a game of chance, even chess.
I don't necessarily agree with the article's conclusions, but only comparing the top players isn't a legitimate thing to do -- if you take any distribution and zoom in at the extremes, it will look just like noise.
EDIT: Need to read better, that's an order of magnitude off so it is a bit ridiculous.
[1] https://en.wikipedia.org/wiki/Ice_hockey#Number_of_registere...
The criticism is, 'I don't like the article's metric because it doesn't zoom in on the tail of the distribution'.
But if you do that with any game, the answer you will get is uniformly 0.5, even when comparing chess to tic tac toe.
Of course there's more skill advantage in a random sampling than a sample biased by skill.
Fantasy sites, on the other hand, aren't filtering out people that play terribly nearly as aggressively. So I'm not sure if this is the right kind of test. It's comparing against a signal-expunging process.
Hilarious. I'm going to assume he played 3/6 limit and voluntarily put money in the pot with substandard starting hands. Usually the blinds are 2/3 I think, so after 6 rounds he'd still have $35 if he didn't spend extra money on hands that were jack high.
As for Draft Kings and the like, whether it's skill based or not they are just another engine that keeps those who struggle with impulse control from truly finding financial independence.
I don't believe in divine government to save the people from these sites, but at the same time I am saddened as the volunteer work I do to help people with their finances is filled with these kind of fantasy bills.
That's just flat out false advertising. At least Vegas is up-front about the fact that the odds are in their favour. And I think it's perfectly reasonable to have the government enforce basic standards about advertising and communication by companies to the public.
But I believe that it should be possible to come up with a set of mandatory guidelines that would ultimately help consumers make more informed decisions when selecting a product. And I think this is a pretty reasonable thing to say, since so many governments enforce already some form of legislation to fight against deceptive advertising [0]. Actually, advertising of the very industry being discussed in this thread (gambling) is already being regulated by many countries [1], so I would be interested in hearing more about why you think this shouldn't be the case.
[0] https://en.wikipedia.org/wiki/False_advertising [1] https://en.wikipedia.org/wiki/Gambling_advertising
Me neither, which is why I think gambling, drugs, and many other things we have nanny laws for should be legal.
One is a direct attempt to take advantage of the poor, the other is actually targeted at people with money.
Sadly, credit cards are also extremely predatory and loose and also provide no barriers.
I worry at times that the idea that these fantasy sport games give in terms of skill and being 'better at it' is what keeps these people playing despite ample evidence they lose a lot.
If you're going to use those people to measure the impact of skill on the outcome, then you need to also group NFL players with Joe Schmoe weekend warrior 2-hand-touch football players as well.
I also don't really understand how a large difference in win percentages means that something is significantly skill based. What's certainly true is that you cannot say with any confidence that a tighter distribution means something is less based on skill, which was the extremely bold claim in this article.
http://www.espn.com/fantasy/baseball/story/_/id/13261582/are...
I see updated newflashes from both DraftKings and Fanduel in the google results, but they're flagged in our corp firewall blacklist. Does it explicitly say the companies themselves can't use bots anymore? Ironically, figuring out how to get the bots to bet in the most effective way in a few minutes was probably even more skill - what's that R-value?
Useless fact of the day: Prior to 1947 pinball machines didn't have flippers, making it a game of chance (and yes, people bet on it). Afterwards the flippers it became a game of skill. Just imagine the world if that never happened?
I was a King Kool master
http://www.pinballcollectorsresource.com/russ_files/gambling...