I've started the process of writing a Linux port. I already have a few shell scripts I can push back into your git repo, but still having a few issues compiling:
$ g++ -Wall -I./SFML-2.1/include compiled/main.cpp -I./glew/include -I./freeglut/include -o voxelquest
compiled/main.cpp:124:19: fatal error: gl/gl.h: No such file or directory
#include <gl/gl.h>
^
compilation terminated.
I can't seem to find gl.h anywhere in your project sources. Any ideas where I can find it?
edit: nevermind. It was already installed on my system. Seems to be a few cases where you've used lowercase gl paths in your includes which is breaking on Linux because the paths are in uppercase. Easily fixed with a `sed` script though.