I find it interesting that ARM is doing this now versus all along. Was V8 the point where their licensees revolted and said "Hey, your spec is full of bugs, we're not going to pay a license fee for this crap." ?
I find it interesting that ARM is doing this now versus all along. Was V8 the point where their licensees revolted and said "Hey, your spec is full of bugs, we're not going to pay a license fee for this crap." ?
As you can see, it's just plain old Haskell. Clash is really just a few GHC extensions and plugins. Spits out Verilog, SystemVerilog, or VHDL. You can also compile it to a regular executable, which means you don't have to use shitty HDL debugging software; you just debug the executable like normal (including error messages and stuff).
Here's a blog post for a Clash project I did, including actual hardware http://yager.io/HaSKI/HaSKI.html
And some slides from a talk I gave http://yager.io/talks/CLaSH.pdf which should give you an idea of how it works.
How much hardware experience do you have? I'm curious to know how much effort there would be in porting a Haskell library consisting of pure functions, like the Elliptic Curve Cryptography library [1]. ECC is fairly CPU intensive to verify (the best hand-written assembly implementation takes 0.5 ms per signature). This makes it a bottleneck for some operations, like verifying the Bitcoin blockchain, which contains millions of them.
I can't wait for high level libraries to start forming on top of the Clash library. The only thing left is more competition in the FPGA market, I guess, but perhaps this won't happen until non-hardware folks can actually program an FPGA?
Another Haskell Hardware DSL is Lava: http://ku-fpg.github.io/software/kansas-lava/ Chisel is very similar to Lava in many ways although I think Chisel has been used for larger designs.
A) Icarus Verilog is open source and free, and the author works with a couple of people on the Verilog committee last I checked ...
B) What VHDL implementations are free and open source?
Just found this verification toolkit Googling for the one above:
EDA software exists in a weird reality of a small number of people who use it and an even smaller number of people who understand, really, how to program it while being excessively valuable to a very captive market base.
A small number of users combined with an even smaller programmer base results in a large number of features per user. Consequently, if you aren't using the absolute, bog-standard central features, you are going to hit bugs. And, if your feature is even slightly esoteric, you may be 1 of 2 users of that feature worldwide.
Add in to this mix that the programmers of EDA software often don't actually know how to use that use that software, and you have an absolute nightmare of misfeatures combined with bad usability with a whole bunch of bugginess on top.
The only way around this is open-source. Sure, your open source version is worse. However, a sufficiently motivated user can pull the code and fix a bug. A sufficiently motivated user can pull the code and add a missing feature. Open source can accumulate the effort of the very small number of individuals who can both code software and design hardware over a very large block of time without interference from market pressures.
Finally, EDA tools have software lifetimes of decades. We are still using SPICE decks that trace to late 70s FORTRAN.
An example of all of this coming together is software I wrote probably 15 years ago. I once wrote an HSPICE reader in Python. No big deal you say? Well, it could read 15 years of HSPICE files--some of which had been transferred from strange things like fixed-record file machines. It was WAY better than anything any HSPICE vendor ever coughed up. I released it open source.
And about 10 years ago, somebody found it, and extended it to even MORE HSPICE formats. It is now even better than any commercial HSPICE reader will likely ever be. However, had I made the code closed source, the person who found it would have created his own code that only dealt with a couple of formats that he was interested in.
So, the fact that I made that code open source means that if I ever need to come back to it, it is now fundamentally better than anything I could have written and is available to me regardless of what company I'm working for.
So, not only does my itch get scratched, it gets scratched better than I could possibly have ever done myself.
Xilinx requires you to use their newer tooling in order to write in SV. As these tools tend to be incredibly bloated, this is a disadvantage IMO (you want to use the earliest and therefore least bloaty tool that does the job).
I started out in VHDL and was forced by the other person on the "team" to learn verilog for a project. As with ANY language, you end up trying a bunch of stuff out to see how things are implemented, what breaks, etc. in order to get your footing. Over time I grew to appreciate the C like nature of verilog - its reduced verboseness over VHDL makes it an easier language to get actual things done in. And it makes switching between C and verilog pretty natural.
I resisted looking into SystemVerilog for forever as I was under the impression that it was more of a systems verification thing, but it is actually just plain old verilog with some incredibly useful extensions for synthesis. The package system is really, really nice. Look online for papers by Stuart Sutherland. No language is perfect, and there are things I would change in SV (support for negative bit indices, less awkward sub vector select, etc.) but SV comes closest to the ideal HDL IMO. HW design via HDL is fascinating, and a strangely small space for the times we live in.
Using high level languages to do clock-based concurrent stuff is IMO insane as it just adds to the chain breakage, and few will be trained and able to easily use the source. Would you listen to anyone who proposed a VHDL to Haskell converter for writing everyday conventional software? HDLs are close to the metal for a reason.
Also, that is not to say companies like ARM are only recently verifying their chips. This is only in regards to formal validation, which others have explained the circumstances of pretty well. There are still entire teams dedicated to code and functional validation.
[0] https://embedded.eecs.berkeley.edu/research/vis/doc/VisUser/....
Anyone tried it?
However, full programming languages really aren't very good for specifying hardware, though. There are simply far too many constructs that don't actually map to to an implementation.
There's a significant risk that any high level abstraction would be leaky enough that you might have to rip up large parts of the design and start from scratch with Verilog/HDL anyway.
The reason to use a programming language for hardware design is that modern programming languages are monumentally better at abstraction than pretty much any available HDL or hardware design tools.
For example, I use hash maps and vectors for almost all of the adhoc data structures in my programs. Neither of these have a useful abstraction in hardware.
At that point, why am I using a modern programming language?
The point is, there are many hardware level constructions (FIFOs, BRAMs, CAMs, etc.) which can be very usefully abstracted.
And you use a software language to do it, simply because the hardware languages are so bad at it. There's no reason a HDL couldn't be good at expressing these abstractions (indeed Bluespec exists and does a fairly good job), but since they don't, using a programming language simply as a metalanguage is still better than actual HDLs.
There is also SystemVerilog.