Writing good code is time consuming. Remember warnings are potential bugs in your code, they should be investigated. Also if you start a project with -Werror you won't introduce lots of warnings at a single time.
> Otoh, gcc and clang now support colorized output. Warnings stand out a lot if you're building with make, and can be noted and disabled or fixed (if it's an actual problem) ${WHENEVER}, without having to drop everything now.
If you ignore warnings that are benign, over time there will be more and more warnings and it becomes harder and harder to notice new warnings that are bugs.
> I wonder if the argument for/against -Werror is really the difference between the beliefs "a compiler warning is probably a problem in my code" vs "a compiler warning is probably a problem in the compiler"
Compilers are remarkable pieces of software, in the last 4 years or so I can remember 3 compiler bugs I found in Clang and GCC and all were segfaults not incorrect warnings. That's after running Clang and GCC thousands of times on hundreds of projects. So as a rule of thumb if the compiler reports a warning it's correct.
Here's one of the compiler bug reports, I can't find the others:
http://lists.llvm.org/pipermail/llvm-bugs/2015-February/0387...