It's lies, all lies :) actually it's probably solid advice - the hard bit turns out to be following it.
The missing piece of advice turned out to be - "stay disciplined" ...
It's lies, all lies :) actually it's probably solid advice - the hard bit turns out to be following it.
The missing piece of advice turned out to be - "stay disciplined" ...
Some things just require more time/thought though, so sometimes I have to shelve things and tackle them when I have more time.
Sometimes all I get done in 30 minutes is to make a decision about how to do something - this is still progress and feeds into the next spot.
"Horatio Bones is a curious lad.
Working late one night at the Nefarious Science Corporation he strays into a deserted sector and unwittingly triggers ... The Machine.
The Machine strips Horatio of his fluids and organs ~ he finds himself reduced to a living skeleton trapped in a specimen jar!
The horror!
Thus begins the longest night of Horatio's life as he travels through a dangerous and bizarre world in search of Restoration."
Like QB1-0 this is also being written in C + OpenGL, although because I'm now aiming at PC/Mac/Linux and iOS I'm using SFML to give me an OpenGL context and for Audio + controller input.
More info at http://fistfulofsquid.com and there's a devlog at https://forums.tigsource.com/index.php?topic=42130 with loads of techy details.