I disagree. Much of Category Theory isn't complicated -- it is just really abstract. So you need to have some concrete knowledge that you are going to apply it to before you start learning it or alternatively "mathematical maturity" (or as I like to call it "the ability to just accept abstract statements and go with it").
As a tool it clarifies and unifies relationships between mathematical concepts and domains like nothing else has.
Complicated means there are many strongly coupled parts that you have to understand before you can understand the whole. Computer programs tend to be complicated (one sign of a good computer program is that you can understand and work on pieces of it without having to understand the entire thing).
Abstract means that the idea itself isn't tied to a particular instance of what it is describing. Interfaces in Java are abstract. The idea of a group in mathematics is abstract. Abstraction is usually an attempt to make an idea less complicated so you can focus on its essence.
An other reason, maybe category theory isn't that useful? I'm just speculating here as I have only basic knowledge of category theory, maybe someone else can enlighten us! While all the maths taught at undergraduate level are extremely useful and pervasive in all areas of science, I'm still unsure about category theory. It's certainly nice and elegant as it allows us to reframe different theories and definitions in a same context, but is it useful for an engineer or an applied mathematician?
Also you're quite right that category theory only really starts to make sense when you have a big stock of examples, like "group theory" and "poset theory" and "topology" and "set theory". Once you've got those examples, you can detect these common threads between them and call them "category theory".
Nullable (in the C# sense) does not form a monad, because it does not form a functor, because you cannot write fmap, because it does not nest.
If category theory is as cool as it sounds (and as simple as it doesn't) then somebody could do us a neat service by working out a game like http://worrydream.com/AlligatorEggs/ did for the lambda calculus. (Added: I guess it must've already been done, as formalizations of category theory in interactive proof assistants. Any tips on what's the most accessible?)
Maybe the current formulation of the diagrams is just right for people who use them to do a lot of heavy lifting. It would be interesting to hear some opinions on this.