End of Cycle?
blog.eladgil.com
blog.eladgil.com
Incidentally, we passed "peak Twitter" some time ago. Look at TWTR stock. We may have passed "peak social".
We've hit the end of "apps". There's an app for everything, and most of them are losing money now.
We ought to be hitting the end of "online retail is 'tech' and deserving of high multiples".
So what's next?
There's a lot of stuff in the pipeline that's promising, but hard to do. AI. Robots. Automatic driving. Automatic driving is close, unless someone screws up big-time. AI is going to chew up a lot of desk jobs over the next decade.
Robots are still hard, but we're now hearing about larger robot deployments than ever before. Amazon has 30,000 robots. Foxconn is installing 60,000. We've never seen single customer numbers like that before in robotics.
Vision processing will be big. Lots of semi-intelligent systems will be looking at video and making decisions. From store inventory to crime detection, there's a role for intelligent video processing.
VR? Probably not. VR looks to be the next 3D TV. It's just too much of a hassle to go mainstream.
I disagree, I think VR is going to be the next big thing but it will take a few generations of HW and SW to get there. VR mixed with real time video of your surrounding (augmented reality) is a new environment for brand new applications but it needs to reach the state where it is hidden in your average looking glasses to be really mainstream.
I would say, based solely on this statement, that VR is not the next big thing according to your own narrative (as the next big thing will likely be within one to two hardware generations).
These all had significant excitement and commercial success. The Brewster stereoscope was introduced to great fanfare at the Victorian Exhibition of 1850. It eventually sold 250,000 units. The ViewMaster has sold millions of viewers and 1.5 billion reels. (In WWII, the US military even bought 100k viewers for training.) All of these products are now marginal or extinct. Novelty aside, none of them is much better than the 2D alternative.
I'm not saying VR will never work. But I am saying that anybody inclined to make a big financial bet on VR should think very hard about this history. Generations of smart entrepreneurs and their customers have mistaken 3D's cool factor for lasting utility. In the end, everybody has gotten bored, shrugged, and gone back to 2D. This is true even when, as with 3D movies, the hassle is as small as putting on a pair of glasses, something millions of people otherwise do daily.
Wait for the first e-ink cheap as paper. That and solar cells cheap as paper. Then things will get interesting.
Why? Display cost isn't a big deal any more. Display size is getting insane. I was in Costco yesterday. 70-inch TVs for $1500. TV sets are now outgrowing standard houses.
Solar cells already cost less than their installation cost as a retrofit on houses.
Also, imagine putting high-dpi full-colour displays on all your walls and ceilings, so that one can change wallpaper at the flick of a button, or place ‘paintings’ wherever one wants.
Backlit LCDs would lead to uncomfortable living; rooms would be warm, there would barely be any shade in the room, and power costs (even if solar cells are cheap as paper) would probably be high.
e-ink wins on the power usage front, and is reflective, rather than backlit.
No. Not going to happen. The wall, the plain white-ish surface, has been a thing for thousands of years. I own a nearly infinite number of nails, glues and other fasteners to affix thing to my white walls yet change the appearance of my walls ... well basically never. It would be moderately cool to see a wall capable of HD television, but the physics of ever doing, in comparison to a dedicated device, will never be practical. There will always be a place for paint.
I for one would love having every inch of my interior walls e-ink, changeable on a whim, and would likely pay $1 to download a new wallpaper/design on a regular basis.
Not, "there's my workstation and the giant LCD monitor is no longer a status symbol" but more like "well of course the wall next to my bed is a star trek style all-walls-are-misterhouse interface to everything"
Not, "there's my solar panels which cost more than the roof they're sitting on although they are quite profitable" but more like "well of course every surface exposed to the sun charges a battery or sells electricity to the local power co-op".
Think of the weird stuff that'll happen culturally. Campaigns to save the topsoil because people who want $$$ more than they want grass lawns will kill their lawn by shading it with cells. Endless arguments on HN about if you're better off selling solar power to buy hot pockets or using the sunlight directly to grow lettuce. All battery powered rechargeable devices will charge when sitting in the sun, so you'll have interesting social patterns about not stepping on or running over people's devices. When sunlight equals money you'll have people chopping down their neighbors trees illegally on a regular basis. They'll be a short term "vegas" effect where every surface of the world will have to be covered with gaudy advertisements. People will wear clothes that are computer display fabric and download new patterns more often than they wash, probably. And they'll be viruses that eat your electricity until you pay them off, throw spam on your epaper, and upload nude texture packs to your ecloth clothing (although, who knows, maybe people will intentionally like that?)
I'm old enough to have lived thru long distance voice communication going from "too expensive for regular folks per minute" to too cheap to meter. I can see something coming for at least low power electricity and computer display tech.
People will pay extra for wallpaper that doesn't move.
You might want to check out this thread to get some idea: https://news.ycombinator.com/item?id=12046398
People also thought stereoscopic photos were the "new medium going forward", so linking to somebody amazed about a novel experience doesn't change my mind. It's another example of exactly how I think people shouldn't make this decision.
What will make the difference for me is not yet another person being amazed, but people using VR gear on a daily basis for something after the novelty wears off. At this point I have asked an awful lot of VR partisans for examples of that sort of usage, but so far nobody has offered anything substantial.
I hope one day it will get there, but until it does, I personally wouldn't bet much on it.
not to have a lack of vision, but nobody is promoting a better solution right now
(Whether or not you think that counts as 'relevant' is another thing.)
Edit: The problem with 3D movies/TV is that there's always that one person who gets headaches or eye strain from them, and so you can't use the 3D function. Then by the time you're finally watching something on your own, you just watch the 2D version by habit.
If the desire for a 3D TV experience can be overcome by casual viewing habits, then that's a sign to me that the value delivered is quite low.
That certainly matches my experience. I found 3D movies a pleasant novelty, but after a couple times it wasn't something I would pay extra for. That's in sharp contrast with, say, color. Or theater-quality sound, which I went out of the way to get for my home setup and make sure is properly working whenever I watch something I care about.
I think this sums it up nicely. I'll sometimes pay the couple of dollars extra if I'm already seeing an action film at the cinema, because I think it does add some value, but it's in no way indispensable.
You are correct. AR (augmented reality) is the future, and it's going to be huge. Look at microsoft's hololens, and use your imagination as to what magic leap is cooking up. Once the hardware is there, it'll be like the second coming of the iphone.
I think interior design will change a lot in the next ten years.
Of course things like automatic subways, industrial robots and vision processing already exists and are probably more of an evolving hing than the next big thing.
It seems to have a magical ability to turn doubters into enthusiasts.
Absolutely not. I feel like I have a pair of very low resolution monitors strapped to my face. The whole rig needs to be an order of magnitude lighter and and order of magnitude higher resolution before it actually approaches "virtual reality". It's pretty impossible with the current generation of devices to forget that the device is there, which I see as a key requirement of credible virtual reality.
The few people who liked it but had to stop, had issues with nausea.
I think we are maybe a generation or two away from a vr explosion.
Every time a social startup becomes too successful, it creates the need for more social startups. E.g. there would have been no reason for snapchat to exist if not as a reaction against the success of Facebook. It seems unlikely that social will ever reach a steady state, and so I doubt we'll have have a ten year period without a new 100B+ social startup.
Social is an evergreen human need, but the exact flavor that resonates with the zeitgeist at any given time will likely change faster than any given company can adapt.
There are a number of dynamics at play.
One is the Yogi Berra / Evaporative Cooling effect. "Nobody goes there any more, it's too crowded", or the more precise construction given at Bumblebee Labs. High-value members leave, the network is dominated by lower-value providers. As the Tilly-Odlyzko refutation of Metcalf's Law notes, not all contributors are equal. Network value doesn't rise with n^2, but n * log(n). I'd add on top of that a network cost function which is effectively constant per member, so we end up with V = n * log(n) - kn, where k is some constant cost. At the point where k > log(n), additional members lose* you value. This happens through spammers, griefers, trolls, scammers, idiots, and other forms of annoyance.
(A corollary: to grow your network, you've got to minimise that per-user cost -- it matters more than value ultimately.)
http://blog.bumblebeelabs.com/social-software-sundays-2-the-...
There's accumulated technical debt. Existing systems have an ever-growing component of klugey old software that's got to be maintained. Possibly even and Amdahl's Law (or Baumaul's Law) component where that comes to dominate constraints -- it's so baked in you cannot easily extricate it, and all the easily extricated stuff's been eliminated.
There's the falling costs of information technology. About an order of magnitude every ten years. Facebook cost about 1/10 what Google did for equivalent hardware functionality, Facebook's competition will cost about 1/10 what it did, and 1/100th what Google did. Much of that is eaten up through the Jevons Paradox -- making a thing cheaper creates an induced demand for more use. But there still seems to be a tendency for computing hardware to be ever-more democratised. The current challenges aren't in system capabilities, but in interfaces, and the compromises those present. It's the keyboard and screen size I need now, and the device I'm using now (a tablet and highly defective Logitech Bluetooth keyboard) is almost _all_ keyboard and screen. The latest generation of Apple laptops are essentially an iPhone slipped inside a keyboard/display case, with all the empty space filled with flat, form-filling batteries.
The larger challenges are relevance, the social graph, the interest graph, truth, and quality content. Filling a datastream with crap 24/7/365 is easy. Filling it with genuinely relevant information, and avoiding abuse, harder.
Snapchat benefits from survivor bias, and until its financials are out in the open, we won't know whether it's a legitimate cash-flowing operation or yet another project sustained by large liquidity injections until the music stops.
The latest megainvestment cycle was largely inspired by facebook (and enabled by zero interest rates).
It's interesting what happens to Facebook. The founders all cashed out. But the main product is dead. Will Instagram/WhatsApp maintain its market cap, or will it implode? Will it buy Snapchat and continue to buying anything new that is fashionable? I am actually curious about the opinions here.
Facebook has more users than ever before. It continues to add users at a health pace.
Moreover, the people who quit Facebook actually tend to be older, not younger.
If you want to continue to asset the eminent collapse of Facebook, please bring data.
[0] http://www.statista.com/statistics/408971/number-of-us-faceb...
Here are some other hearsay links:
http://venturebeat.com/2015/02/27/facebooks-active-users-are...
"Facebook’s definition of an active user is now so broad that you can do very little on the site and still be counted within its figures. Secondly, and just as importantly, GlobalWebIndex’s data shows that, while Facebook’s active user numbers are undergoing consistent declines, its member and visitor numbers are either holding steady or increasing. Clearly, we have a large group of Facebookers who are checking the site but not actually contributing to it"
Or even:
https://www.google.com/trends/explore#q=facebook&cmpt=q&tz=E...
(note the countries below the chart). Contrast this with
The VentureBeat article is obviously anecdotal and relying on poor data.
Doom and gloom all you want, but the only real numbers we have (from Facebook) directly contradict your view. If you're trying to force the data to fit your hypothesis, it's usually a sign that your hypothesis is wrong.
Snapchat is starting from a base of 0. So of course it has increased as people have even found out about it. They didn't have any desktop users to transition to mobile.
You're being totally irrational.
How about ad-supported, one-or-two-person operations with good traffic? Is advertising still a viable revenue model for something like that?
Companies like Paypal are begging to be disrupted, we've all seen the problems of Too Big to Fail banks and the havoc they've unleashed. Globally remittances charge a fortune in fees, just to name another area that seems ripe for disruption by cryptocurrencies. Even big banks are expermenting with private blockchains for asset transfer and verification.
Smart contracts are in a phase somewhat similar to the dotcom 1999-2000 boom/bust, some great ideas and some awful missteps like the DAO disaster recently. Even Bitcoin had it's Mt Gox moment, which didn't kill Bitcoin. Eventually the diamonds in the rough will become apparent.
Disclosure: ethereum investor/miner
"Many tech investors are shifting from investing in bits-driven business (software) into atoms driven businesses (anything you need to manufacture). ... investors are applying tech multiples expectations to these radically different types of businesses. This is unlikely to end well. ...
"If you are merely using software but the business fundamentals have not shifted - than the startup ... will not merit tech multiples. A software-enabled, network connected, crowd funded, smart toaster is, when all is said and done, still just a toaster."*
Birchbox. Soylent. Maybe Uber. You can think of others.
(Uber may be a bubble. They've raised and spent a huge amount of money underselling competitors. It's rumored that only in SF is Uber profitable.)
(Amazon succeeded because they figured out how to do online retail really well. Remember "one click ordering"? (The key to that is not the one-click ordering. It's that the user can easily cancel for a short period after ordering. That makes one-click ordering safe for the user. Most retailers still don't get this.) Then they developed new distribution technology. Amazon has 30,000 Kiva robots and their order pick time is down to 15 minutes at some distribution centers. They're now in the same business Webvan had 15 years ago, but their costs are low enough that it works.)
People frequently mistake Amazon's business. They're not a store or a delivery service, Amazon is a logistics company.
What they do at the frontend is important, but their value as a business is everything in between... warehouses, picking systems, delivery logistics, AWS... doing as much of that stack themselves as possible and doing it very efficiently is their core.
Just try to buy AAA batteries to convince yourself that being a store isn't Amazon's core competence. (the review system, the recommendation engine, the product organization, it's all mediocre at best)
Personal logistics is going to look a lot more like the star trek replicator (although enormously higher latency... for now) than like a web page store.
The blind faith that "... on the internet" will make you a millionaire, will be replaced by a blind faith in the infallibility of personal logistics. Why if Amazon is sending my wife baby clothes, no need to even bother taking a pregnancy test because how could Amazon ever be wrong, etc.
Part of that is the rise of 3rd party sellers and fake reviews has really impacted my (and many others I've spoken with) trust in Amazon. To continue the battery example, I could totally see some knockoff brand arriving that blows my remote up down the line because they were cheap, poorly made no-name batteries (possibly expired) that happened to have great margins for Amazon.
I just don't have that trust there. But maybe that's been my experiences and personal preference to research things to death.
We hear this said of Amazon, and that's also Uber's ambition.
But isn't Walmart also a logistics company?
Isn't every big company that makes or moves around physical items?
Amazon sells it's fulfillment services directly. AWS should be obvious, but they also sell fulfillment services. Not just whitelabel spam products from /r/Entrepreneur either.
Amazon can do the entire logistics chain from accepting products shipped from your manufacturer to processing the payment in your own web store. [1]
[1] https://services.amazon.com/fulfillment-by-amazon/benefits.h...
Amazon effectively thinks outside the Big Box, and will let anyone sell anything within the Amazon marketplace. I'm not sure if third-party websites w/ Amazon back-end and fulfillment are a thing, but that's a possibility.
In which case, Amazon effectively sells a marketplace, ordering, and delivery logistics system to its merchandise suppliers.
Maybe. I'm not entirely sure I'm a fan of the "Company X isn't in Market Y, they're actually in Market Z" meme, but it's got utility.
The problems I'm seeing with Amazon now are on two fronts. One is that the actual product review/selection process stinks -- too little control over quality and relevance of what's presented. If I go to a third party, one specialising only in the products of interest to me, I can get a far more appropriate selection of items, and I value that.
The other is morality. Bezos is an asshole and screws people over -- techies, noncompetes, warehouse workers, competitors, and more. I've got a problem with that. I may be in the minority, but that is something which ultimately matters. Perhaps it's the only thing which ultimately matters.
This result is perfect after a few key presses of the a key: https://www.amazon.com/gp/aw/s/ref=is_s_ss_i_0_3?k=aaa+batte...
I want to buy the least expensive (per unit) CR123A batteries from a brand/seller that meets my own standard of trust.
Search for CR123A batteries ... 14,000 results, 27 departments, about 100 sub-departments. On the first page 2 of the 17 results include per-unit pricing. There's no way to sort by unit price. Package size varies from 1 to 12, there's no way to sort or select by package size. Cost ranges from $1.44/unit to $5.02/unit
---
CR123A batteries are expensive enough to care how much they cost. They can also burn your house down if the proper protection circuits aren't in place (cheap Chinese manufacturers don't always include it)
They are also very frequently overpriced. A healthy market where you could do easy price comparisons would be good for the consumer but it doesn't exist.
To find the least expensive, I'd have to manually sift through 14000 entries and divide the price by the number of batteries manually. It's a big frustration, and I've legitimately tried and given up on buying them on amazon because of the bad experience.
Go ahead, I'm listening. And what is this Birchbox which is a great success again?
> Amazon succeeded because they figured out how to do online retail really well.
Actually, Amazon succeeded because they had everything you could want in their stock, especially the rare things (books?) that literally nobody else had (and you would pay for such a thing a special premium on top of its normal price, but the alternative was to not have the thing, so it was a win-win).
I've heard similar things about the boom/bust days of Commodore in the mid-80s.
I agree with the general thesis that (a) people are searching for the next big thing, and (b) we'll likely get it wrong a few times.
I'd suggest that understanding the themes narrow down the search area for the Next Big Thing.
[1] https://www.goodreads.com/book/show/27209431-the-inevitable
Oh yes, I remember how around 1994 people were predicting the rise of "interactive TV" that would take over the world in 1997. The descriptions of what "interactive TV" would do were very similar to the web.
People apply that idea to how tech works. You're right to question the evidence for it. The business cycle itself is just a bunch of ideas and theories people use to try and make sense of a chaotic, unpredictable system that is never the same twice. Sometimes it's useful, sometimes it's not.
And "theory" in this case refers to the layman's idea of theory. Not the scientific meaning like the "theory of gravitation".
Before 2001-2003 was 1991-1993, which (aside from the recession) featured intense investor interest in VR, tablet/pen computing, WebTV, etc. That period of uncertainty ended with Netscape's introduction and the rise of the WWW.
There was a mini-shift around 1985-86, with the introduction of Windows and Steve Jobs's ouster from Apple. That changed the paradigm of desktop apps from 8-bit PC apps hand-coded in assembly to more slick GUI apps written in C or Pascal that used OS frameworks. Like the other cycles, it was also accompanied by a lot of hype and malinvestment, but largely in the B2B world: the big buzzwords in 85/86 were AI, 4GLs, and 3D computer graphics.
Finally, the PC revolution started in the mid 70s. This also had a similar period of uncertainty, coupled with a recession - take a look at old magazines from the late 60s and early 70s. But instead of computing, the hot technology areas then were flying cars, supersonic transports, and home appliances. Makes me wonder if the next big thing might be something not computer related at all, perhaps aviation (again), rocketry, or material science.
Notice how massive growth of companies such as Google, Apple, Microsoft, and Amazon over the past 5 years. Additionally notice how many of the big VC's of today were early investors in companies such as FB. This gave them the capital and trust they needed to invest in all these random startups.
I bet that an Uber IPO will give VCs the money they need in order to continue to invest in more and more companies. The success of silicon valley is that every 8-10 years, there is a new company that reaches unprecedented valuations, and in turn people reinvest that money into the next generation of companies who will reach those same levels.
There probably is. And now what? Don't go scouting all the garages in Da Valley just-yet, as basements/coffee shops/coworking spaces/campus dorms are The New Garage 2.0.
I wish I could remember more of that lecture; all I remember is him describing a 7-year boom/7-year bust cycle with the NASA example as an example of how suddenly a boom can end.
It goes more or less like this:
- capital in search for long term returns goes to early moves of a big technological shift
- as successes from the new technology get more and more apparent, it attracts a much larger slice of capital available, and eventually gets over-funded (the real opportunity of this technology is limited)
- a bubble forms, most capital is in for a quick speculative return
- back to square one with a new technology (and former bubble bursts)
[0] https://www.amazon.com/Technological-Revolutions-Financial-C...
I'm not convinced she's right, I think she's more right than most, and she's definitely interesting and well-researched.
I think it's very dangerous to speak of cycles of predefined lengths, which recur regularly. I think it is useful to look at dynamics, how they occur, how they differ, the specific technological mechanisms driving these, and what the future implications are.
The questions are deep, vast, perplexing, and far from settled. Carlotta Perez's book is mentioned here, I second that. Paul Mason's Postcapitalism argues based on Kondratiev cycles, and has a lot of strong anecdotal data though I question Mason's economic instincts. Robert Gordon's The Rise and Fall of American Growth is an excellent look backward at the period 1870-1970, and onward to the present, though I think his view forward is somewhat clouded. It's not that I disagree with his headwinds and projections of harder times ahead, it's that he's missed some far more fundamental drivers and dynamics.
Alvin Toffler's Future Shock also deals in technology cycles and their dynamics. I've only skimmed bits but suspect that would be insightful.
There's a bunch of crud written on the topic as well, but if you're interested in the question, you're not going to be short of content.
Envision a world where a google glass like device take see what you are seeing, identify what it you are looking at, figure out if it is an IoT device, notify you in AR if it is (via icon hovering over device or something), allow you to "activate" the device's personified self and talk to it, question it, assign a task to it or a variety of other interactions supported by the IoT device.
Now, I'm not saying that I think that VR is the next big thing. I would pay approximately $0 for the ability to know when a building was built, and I've only ever wanted to know (even mildly) once.
Does this mean that the success of lean approaches will not extend to next cycle? I.e. that they're only applicable to the current "bits-based" businesses?
Basically, each "iterate" takes a few months and many thousands of dollars. Lean kind of stops being all that lean.
Lean is easy in software. Thinking before doing is important in hardware.