Spotify says Apple won’t approve a new version of its app
recode.net
recode.net
"If your App is rejected, we have a Review Board that you can appeal to. If you run to the press and trash us, it never helps."
https://developer.apple.com/app-store/review/guidelines/2016...
The current version, published on June 13, 2016, omits that statement:
Above that, it's Apple's store, with Apple's rules, on Apple's OS. You either comply with the rules or you don't get to put your app on the App Store.
If "your" store is directly tied to other companies' livelihoods, and design "your" rules deliberately to hamper competition, there can be a strong argument for an anticompetition suit.
Apple makes their own devices, they are not forcing any OEM to include the App Store on their phones, or Safari or even Apple Music. And they are not forcing consumers to use the App Store either as there are other more popular choices.
Walmart is tied directly to many companies' livelihoods. They still have the option to charge for the privilege of selling thru their stores and those companies have the option to refuse.
And don't get me wrong, I think Apple should allow Spotify or any one else to tell the customer, inside the App, that there are other ways to pay. I think it will create a healthier environment for all, including Apple, but I was just responding to op's comment.
So it is anti-competitive then. It is not transparent to the consumer, all they see is that Spotify price increased 30%, for them its cheaper to subscribe to Apple iStream or whatever that called.
Spotify is just calling it unfair now because Apple has just now started to reject their updates on the basis of this rule, even though Spotify didn't change anything related to this in the update in question.
There is no technical reason to not allow an app developer to use an alternative like Stripe as their payment processor. Apple tries to sugarcoat it by using phrases like "seamless integration" for end users, never having to enter their credit card number. The reality is, it has nothing to do with user experience. It is 100% about getting that 30%. Nothing else.
I accept a certain level of a walled garden by buying into the Apple ecosystem. I absolutely do not condone charging developers 30% for payment processing. I buy apps from the store, and developers get shafted just for that. I have never, and will never, perform an in-app purchase without first checking whether I can pay the company directly. I don't care if it's $9.99 in-app, and $9.99 on an external web site. I will ensure that I pay outside the app whenever possible. The problem is that the majority of users do not do this. And they shouldn't have to.
And of course Apple has iBooks and doesn't have to worry about losing money on each sale because of a 30% transaction fee.
You are arguing that Walmart shouldn't sell their own brand of soda because it charges Pepsi some percentage to sell theirs.
Ridiculous.
I was just responding to the original comment that made an incredibly childish argument agains the owner of a store not being able to compete with products from other companies.
If Apple provided any other way to put content on the device that you purchased, then maybe Apple can run their own store any way they please. In reality though, you’re not choosing the App Store over other stores; you have to use the App Store. This allows Apple to put itself in the middle of a transaction that arguably it has no business being involved in. If a person wants to do X with the device that he or she purchased (in this case, installing a new version of Spotify), there should be a supported way to do that even if Apple does not want to bless that version in their own store.
http://www.digitaltrends.com/mobile/ios-users-outspend-andro...
I think the more relatable case, and the one that should be compared to, is the case against credit card rules that retailers should charge the same price whether or not a credit card is used. There are laws in some countries (and I believe some states in the US but I'm not sure) that prohibit credit card companies to enforce that rule.
How is ditching In App subscription working around iTunes payments?
> Above that, it's Apple's store, with Apple's rules, on Apple's OS.
They still have to abide to laws
Obviously, it's best to exhaust other avenues first, but if Apple is being stupid and won't budge, taking it public can be a great way to get results. I bet it'll work here.
http://www.politico.com/story/2015/07/spotify-makes-case-aga...
http://www.recode.net/2016/6/29/12060804/elizabeth-warren-ap...
This isn't a new requirement at all. Spotify is free to remove signups all together from their App, requiring users already have signed up for an account on their website. This has always been an option.
Spotify chose to fight this fight and I guess it's good for them
The article is pretty light on details, but it seems Apple is simply asking Spotify to follow the rules all developers have to follow.
You can sign people up. They can upgrade on your own site. As long as you don't tell them they can do that in the app.
Spotify don't. They were communicating the promotion via email, outside the app, where Apple has no jurisdiction.
A tonne of companies aren't paying Apple 30%. It's basically on a case by case basis -- if Apple likes you or not. They don't like Spotify.
At a bare minimum, apps must be allowed to explain to users in-app that they can reduce their payments by paying outside the app.
I've run the numbers on products like this before. In order to absorb transaction fees, build your own product, and support it, fees need to be in the 10-15% range.
Also, note that almost no companies charge less if you pay out of app -- the company just keeps more for themselves.
Apple does charge 10-15% for Spotify like apps viz. apps that sell subscriptions for more than 1 year.
https://developer.apple.com/app-store/subscriptions/whats-ne...
After a subscriber accumulates one year of paid service,
your revenue increases to 85% of the subscription price,
minus applicable taxes. All current subscriptions are
eligible.They don't like competition.
FTFY
At the company I work, we have an app for a customer where you can purchase things on their site. For a long while you could sign up in the app until one day where apple literally said (on a super minor bugfix upgrade): "If you are signing up users in your app, we are contributing to your revenue. We do not want to do that, unless you are using in app purchases".
This particular app could not use IAP for technical reasons, so we had to remove sign up from the app.
That is how the rule works
edit: Although, your point about the case by case basis could apply here, although this is not on a spotify scale, I assure you :)
All it matters is that a company, or groups of companies, are big enough to distort customer choice to their benefit. This either directly in said market, or by being large in a related market that they can use as leverage.
The "restaurant" is the iOS, not the Apple store. I only used the physical location (a restaurant) as an analogy.
You're using the App in an environment Apple created.
The consequence here is that you are saying a company should not be able to control what they sell in their own stores. That seems pretty extreme.
In the end though, someone has to file a complaint with a relevant regulator for anything to happen. And i suspect few wants to go through the years of court rigamarole opposite Apple's legal team.
It might seem like a crappy thing to do but the alternative is completely unsustainable.
And Costco etc don't do that?
Allegra could pull their product from CVS shelves if they wanted to. But it seems that having access to CVS customers is worth more to them than the sales they lose to CVS generics.
Spotify is not selling in the App Store
In which way is different from the ebay app or the Amazon app?
Because they're physical goods.
Section 3.1.5 of the new AppStore guidelines states:
> 3.1.5 Physical Goods and Services Outside of the App:
> If your app enables people to purchase goods or services
> that will be consumed outside of the app, you must use
> purchase methods other than IAP to collect those payments,
> such as Apple Pay or traditional credit card entry. Apps
> may facilitate transmission of approved virtual currencies
> (e.g. Bitcoin, DogeCoin) provided that they do so in
> compliance with all state and federal laws for the
> territories in which the app functions.
Spotify is not selling physical goods or services.11.13 of the old guidelines (new guidelines not finalized yet) states:
> Apps that link to external mechanisms for purchases
> or subscriptions to be used in the App, such as a "buy"
> button that goes to a web site to purchase a digital book,
> will be rejectedThe difference is if you don't like either of those companies you can go to Target, Amazon, Frys, or any other big box/online store that would sell similar stuff. On iOS there is only the App Store in terms of distribution.
If you want a closer analogy, Microsoft/Sony/Nintendo maintain the only means of distribution for their consoles. Do you believe they should be forced to distribute anything?
If Apple is only at 15% market share, it's pretty clear that people using Apple products are doing so because they prefer them to the (much more popular) main competitor.
That's what all companies are supposed to do.
If I sell a single phone for $1 trillion and somebody buys is, I don't have a "monopoly by revenue".
There had been rumors of Apple extending this reduction to some companies for a while now, wonder if Spotify had been left out of that?
[1] https://developer.apple.com/app-store/subscriptions/whats-ne...