> In game theory and economic theory, a zero-sum game is a mathematical representation of a situation in which each participant's gain (or loss) of utility is exactly balanced by the losses (or gains) of the utility of the other participant(s).
Advertisement is (to first approximation) zero-sum in the sense that what you sell, your competitor will not sell. The contribution to society of the advertisement is zero. You can say that you have provided the customer the service of making them aware of the product, but that is only in second approximation, as customers generally do not want this service. Also, they can only spend their money once. Further, ads cost money, so perhaps we can even call it a negative-sum game :)
http://economix.blogs.nytimes.com/2010/10/11/the-work-behind...
Anyway, it would be nice to have the effects properly quantified.
Our goal is to solve those problems, and it is not a zero-sum game.
No, its not. A major portion of the effort in advertising of most products goes into spreading knowledge and/or perceived need for the product category, not just competing for share of the existing demand.
> The contribution to society of the advertisement is zero.
Even in the purely competitive case, that's only clearly the case in the case where the products are perfect subsitutes with neither cost nor utility differences for the purchaser.