For reference: http://pegwars.blogspot.com/2010/03/what-is-pegwars.html
Neat to see his project grow and evolve as he did for good bit of his life.
Neat to see his project grow and evolve as he did for good bit of his life.
This genuinely makes me want to come up with some sort of long-term (life-long?) project. Like the Sistine Chapel... but not as good. :)
To those saying he should sell this game, I disagree. This is obviously a very interesting and personal project and commercializing it would take a lot of the joy out of the work. It's also something that is obviously in perpetual evolution. Once there's a release, that adds constraints compared to freeform development.