Does anyone know of any other blogs/books to read with handy tips on game design?
Also nice is this archived post[1] on getting started as game programmer.
I am making my first real game this year, also using SpriteKit.
[0]: http://gameprogrammingpatterns.com
[1]: http://web.archive.org/web/20051104034215/http://www.lupineg...
http://www.gamasutra.com/blogs/RyanClark/20150917/253842/Wha...
Here's Jan Willem Nijman of Vlambeer discussing a large number of small improvements that make games feel good:
https://www.youtube.com/watch?v=AJdEqssNZ-U
Here's Rami Ismail, also of Vlambeer, explaining how making a game a week helps you develop an intuition for some parts of game making:
http://ramiismail.com/2014/02/game-a-week/
Here's a talk by Sid Meier (Civilization) about Interesting Decisions:
'Juice it or lose it' https://www.youtube.com/watch?v=Fy0aCDmgnxg
To those that haven't seen it yet, he iterates a boring game prototype into something that actually seems worthwhile. And all he does is add tiny things that seem inconsequential at first. Stuff like "make the bullets faster" and "add a muzzle flash".
I was amazed at how big of a difference the small changes made in the end. Adding enough lipstick to a pig actually worked wonderfully.
https://en.wikipedia.org/wiki/Game_design
also try Google, Amazon and YouTube