Show HN: A conformant WebGL implementation for Node.js
github.com
github.com
I've tried some of the graphics packages for nodeJS but failed at installing their dependencies. I want something that just works or installable via NPM.
https://github.com/stackgl/headless-gl/issues/62
BTW pretty sure OP is mikolalysenko, the author of stackgl. :) Heh, great work!
Somehow the conformance suite didn't catch this problem (go figure).
Is there a practical use for this? When would rendering, server side, ever be beneficial (assuming that's what's going on here)?
* You want to generate preview images of WebGL content, such as in a gallery
* You are using WebGL to accelerate some computation in nodejs with a library like https://github.com/waylonflinn/weblas
* You want to test your WebGL code using continuous integration
etc.
Edit: And, how many concurrent context could it support?
As for whether you can stream the output, looks like you can with `gl.readPixels`, but you'll probably want to compress it somehow. Sending a raw video stream is heavy.