> has made $15m in its lifetime
Is that true? I thought (even though it says 2015) that the ~5m ish was total revenue for the project? This seemed pretty good, and clearly I was happy for the devs as over a 3 year period if you back out the costs and divide by 3 it was ~$1.4M profit a year, a nice bottom line. $15m would be better, but again not the mega block buster.
Where did that $15 number come from btw?
less office/backoffice/distribution ect...so not really a bottom line.