IMHO it may be even easier in desktop market than in the high competing mobile market where people want everything for free or at very low price. TL;DR Desktop will not die and there will never be a time were you can say "Everything is done".
IMHO it may be even easier in desktop market than in the high competing mobile market where people want everything for free or at very low price. TL;DR Desktop will not die and there will never be a time were you can say "Everything is done".
Generally I'd agree with that. However, from a business point of view I am not sure whether writing desktop software is still generating good profits. I guess there is room for industry specific software. But I doubt there is much money in the end consumer market. Especially since piracy is probably still a big problem. I once contemplated whether adonation based model might encourage more people to pay for software but according to my web research it is not a good idea. Apart from Tarn Adams (The developer of Dwarf Fortress), who makes a living off donations (but he's working crazy hours iirc) there's not much reason for hope out there. Wavosaur, for instance, is a great wave editor. However, the money people donate is just enough to pay for webspace. [0]
[0]http://www.wavosaur.com/donation.php ; yes, there is also audacity which is free but in my experience it is still very prone to crashing and thus imo not as good.
The majority of software engineers work on industry-specific internal software. Parts of it are also switching from desktop to web or mobile solutions, but it's important to note that most of the development would not be affected even if sales of consumer-aimed software approach zero.
I also had great hopes for nepomuk on KDE but I think that is discontinued now.