> OK, we need to qualify what is meant by 'product'. I'm not talking about a palette swapped iteration on an existing product. I'm talking about something new that the market hasn't yet quite seen before. The sort of product Silicon Valley funds.
Something never seen before like Snapchat? Or something never seen before like Hyperloop? If its the latter then clearly you're correct in your assessment but most startups ambitions fall much closer to the former.
Your post here has got some valid points but you've moved away from the very specific "minimum $1m for a marketable product" to some very vague generalities.
> Even the palette-swaps generally cost anywhere from a quarter to half a million dollars to do properly
"Properly" is subjective. I could have a Snapchat clone developed easily for $100k - probably considerably less - lets just say iOS App and corresponding web app & server architecture. With the exception that it clearly wouldn't be able to handle the load Snapchat handles - but certainly enough to be marketable.
> which is really why it seems to you that a million bucks is an outlandishly huge number.
I never said a million dollars is a large number. I know how easy it is to blow through such an amount.
My argument was you don't need that amount to create a marketable product - whether you're a developer or not.
Perhaps In SV, you may be correct but most people do not live in SV.
The reason I feel so strongly about this is that your sentiment is a very dangerous one to propagate to new or would-be startup founders. Based on the number of downvotes I've received for disagreeing with your comment, it would seem that people believe you need $1m in the bank before you can go to market.
That's a very good way of making sure some entrepreneurs never bother trying.