VR is already really, really close. I've had a quite a few conversations in VR that featured spatial audio and a sufficient representation of head, hand and sometimes even finger movements. It's not quite there yet because resolution and comfort are not great and because there is no facial expression capture or eye tracking yet, but I see those things solved and mass-market ready in the next 5-10 years.
With mass-market AR rolling around the same time frame (imho), telepresence that is actually wide-spread and disruptive will be here sooner than later.