Really? I bought and played that game on the PS3 and thought it was pretty good and that's about it. I didn't think any part of it was especially novel.
Really? I bought and played that game on the PS3 and thought it was pretty good and that's about it. I didn't think any part of it was especially novel.
I still remember my room mates watching me play from the other room like it was a TV show they were invested in. One of my favourite all time games.
It was plotted like a TV show and so rather than feeling fresh, I felt like I already knew what would happen. It was too predictable.
For example, at one point Ellie gets caught and wakes up in a cage. I couldn't help but roll my eyes and thing "gee, I wonder if she'll escape".
Like I said in another comment, I think the hype surrounding the game had set my expectations way too high and I ended up being disappointed in what was really a good game.
I think it was an okay game, but it was definitely overhyped.
When I say the game disappointed me, I only mean in relation to the hype at the time. Some people have gone as far as calling Last of Us the Citizen Cane of gaming.
Also I felt it was the pinnacle of Naughty Dog storytelling, driven by the lessons they had learned in the excellent Uncharted series. The fact they were able to create a game in which nearly the entire time is spent side-by-side with an AI-driven character you start to really care about was quite an accomplishment.
One more thing that sticks out for me is that I'd say Last of Us has the most gripping prologue / first ten minutes I have ever seen in a video game, and that that narrative is held quite taut throughout the game.
The game has an average rating of 95 on Metacritic, so I realize this is the mainstream take on it, but I still think the hype is justified in this case.
I think the hype played a part in my feeling let down by the game. I was expecting to be blown away and so merely enjoying my time with the game was a bummer.
I can understand wanting to skip past the lengthy dialogue, but you're missing out on a lot of the kooky fun of the MGS franchise if you just skip past the cutscenes. If it's not your thing that's totally fine, but the MGS story is best enjoyed when not taken too seriously and just as a fun ride, and I'm guessing that might be your issue with it (please, correct me if I am off base here!)
BTW, that's another thing that Last of Us got right - the length of the game was perfect (for me).
As someone who had just become a father less than a year before TLoU came out the prologue was literally the most emotional moment I had as a result of playing a video game in my life. I've had others, the end of HL2: Episode 2 struck a pretty big chord for me as well in particular, but I think it will take a long time for another game to come out that can make me feel something like that again.
Overall I'd agree with your assessment (and really, it applies to ever modern Naughty Dog title) - the gameplay is above-average but serves more as a vehicle to drive the story, but unlike many other "cinematic" games it doesn't detract from it and make the whole of the work feel half-baked.