HTC and Sony both have platforms that a more robust and better positioned to capture gamers than Oculus.
I wouldn't want to stick around either.
HTC and Sony both have platforms that a more robust and better positioned to capture gamers than Oculus.
I wouldn't want to stick around either.
They are also researching inside out tracking for mobile VR which is very exciting!
I have a couple oculus and they are nowhere near the HTC Vive in terms of immersion.
If you have a large open space the Vive may pull ahead, but I haven't tried anything that could take advantage of that.
FWIW, I was sold on VR when I first tried DK1, but now having tried the consumer version and the Vive (years later), I'm even more excited.
I'm really excited about the competition in the space, it is only going to be good for VR enthusiasts.
I did say that we will need to wait for the second camera + touch controllers for the Rift to be on par with the Vive.
If this generation of VR gets relegated to gaming then it should be considered a failure.
Screen replacement is a no go, way to much eyestrain.
I actually think the gaming features of the current crop could end up being a niche use.
In terms of eyestrain, I think you may want to check the IPD setting on your headset (if you own one that supports it), since due to being focused at a farther distance than regular monitors, it should be (and is for me) quite a bit less straining on the eyes.
Resolution is still sub-par for screen replacement though.