Video gamers solve a biological puzzle [video]
aeon.co
aeon.co
Why do you have to move gamers away from their favorite Battlefield, DoTA, CSGO, LoL, Starcraft, or whatever games, in order extract value out of the huge amount of decision-making going on?
- Gamers play their favorite games.
- The decisions they make during the gameplay get translated into decisions about non-trivial aspects of scientific work. (This is the hard part).
- Those decisions lead to scientific progress.
I'd love to find out if anyone is working on this, or what is the state of the art in this area.
It's a nice dream but I suspect figuring out the mapping from game to scientific problem would take exponential time (ie be totally impractical) if you're talking about unmodified games.
However just now AI is getting good enough to beat human players at most games. Perhaps most of this work could soon be automated. And even the games that aren't very fun for humans could be automated. The computer doesn't care about fun.
There's only a (relatively) small number of training examples in FoldIt, but a Deep Learning system would needs thousands or millions before it would generalize.
Or maybe there's a great new research paper that will break through that limit. It's such an exciting time for the field!