This Apple-HTC Patent Thing
daringfireball.net
daringfireball.net
So rewind a bit, to put this in context:
- Apple accuses HTC of iPhone tech theft (2 March 2010)
- Kodak prompts ITC to consider iPhone ban (18 February 2010)
- Motorola seeks ban on US BlackBerries (26 January 2010)
- Nokia sues Apple, says iPhone infringes ten patents (22 October 2009)
One test for patents' validity is whether the company is enforcing them. With Kodak, Sony, Nokia, Motorola, RIM, and others suing one another as a business-as-usual step in licensing negotiations, the value of Apple's defensive patent portfolio at the licensing negotiation table depends in part on Apple's perceived willingness to stand behind the validity of their portfolio and enforce their patents.
I'd suppose this is a signal to the marketplace not that competitors should create their own original technology, but that if they want to copy, they should license or trade.
Perhaps you are confusing patent law with trademark law, which does require enforcement?
First, as alluded to in the article, note the word "need":
> "Perhaps it’s a by-product of the suit Apple is engaged in against (and initiated by) Nokia. Apple’s counter-suit against Nokia involves some of the same patents at play here, and perhaps Apple’s lawyers have concluded that they need to enforce them against someone like HTC in order to use them in their counter-suit against Nokia."
Second, to quote a non-neutral party, note the phrase "lax attitude":
> "But neglecting stick licensing has two problems. First, it results in a loss of potential royalty and damages revenues from infringed patents. Second, it undermines carrot licensing of both infringed and noninfringed patents. If an industry perceives a lax attitude on the part of a university in enforcing its patents, it will think it can infringe with impunity. Under these circumstances, taking a license would be tantamount to making a charitable gift, which few in this economic climate are inclined to do." -- Alexander Poltorak of General Patent Corporation in http://www.thefreelibrary.com/Thars+gold+in+Tham+thar+patent...
True, it comes down to people and what they think you will do, not what you can do.
Software patents are broken, and Apple's decision to whip out it's massive portfolio and start smacking people with it stinks of the "We want no phone inspired by the iPhone's design to exist", which (in my mind) isn't what patents are for in the first place - not to mention doing this is just, well, wrong.
The iPhone's concept revolutionized the handheld industry - and sure, if someone blatantly ripped it off, Apple does have a right to go after that company - but the HTC phones are simply "inspired by" - they're not clones, and while they have a lot of "features" which smack of the iphone, they're not replicas.
I'm an avid Mac user, own an iPhone - and I'll probably buy an iPad (still), but I for one want to see this suit fail horribly, or for Apple to withdraw it.
Again, this is the reason why Apple will not change its ways. I wish people who speak out against Apple would back up their words with action.
Unfortunately, buying a windows laptop and supporting Microsoft doesn't appeal to me either. Now I have to decide if I am unhappy enough with Apple to justify the effort that a linux laptop would entail.
Also, if you haven't tried linux for some time: gnomes' apps integrate quite well nowadays (contacts, mail, calendar on the desktop and if you use it, with google mail/contacts/calendar). In conjunction with an android phone it makes up for a pretty good and efficient working environment.
Most manufacturers have an option buried somewhere deep in their websites to allow you to order computers at least without an OS preinstalled. Some offer Linux pre-installed; if you don't like the distro that comes on it, no bother, just install your favorite.
You might consider supporting system76. They sell computers with Ubuntu pre-loaded.
Oh, and as a bonus-- I can make phone calls on my cell phone again!
The Apple competitors suck. That's why we still buy Apple even when we hate them.
I do not like software patents at all but I think this way of "fighting" them is just silly—even if it hurts Apple how does it help to abolish this nonsense?
If you read Nokia's suit the "damages" they want are simply the past due royalties they should have paid in the first place and ongoing royalties for future sales. No injunctions or multipliers. Very reasonable as far as patent suits go.
That's flat wrong.
Nokia suit wasn't simply for past due royalties, and Nokia also asked for an injunction across a range of products, not just GSM. In their suit, every count says "unless enjoined by the Court" Apple will continue to infringe, and in Prayer for Relief, seeks a "permanent injunction" against "Apple's iPhone 3G, iPhone 3GS, iPod Touch, iPod Nano, iPod Classic, iMac, Mac Pro, Mac Mini, MacBook, MacBook Pro, and MacBook Air." (I'm disappointed they forgot the Apple TV.)
http://stadium.weblogsinc.com/engadget/files/Nokia_Apple_III...
Nothing "standard" about the royalties in question in Nokia v. Apple:
http://www.engadget.com/2009/10/29/nokia-vs-apple-the-in-dep...
I don't see this as Apple's "first strike since Apple v. Microsoft". The handheld market went nuts and Apple's been dragged into an existing fray. Cross licensing among competitors has become a kind of CC hedging. Notice that the cross licensing spats involve companies with devices not software, explaining HTC and not Google.
This handheld food fight has been going on a while. Apple got a few mashed potato splats to the face. It finally stood up and popped a tomato at HTC, and the rest of the kids realize it's standing there, now just a little ticked off, tossing a plump juicy red Roma in its throwing hand, with a whole pile more on the table.
http://stadium.weblogsinc.com/engadget/files/Nokia_Apple_III...
Arguably, Apple's not a maker of GSM devices. "Apple bought the chips and components that use the patented technology from a licensed supplier. Nokia doesn't get to double-dip and be paid twice if Apple's suppliers have a license to use Nokia's patents and Cupertino's just buying phone components without dictating design."
http://www.engadget.com/2009/10/29/nokia-vs-apple-the-in-dep...
Anyway, "suing to make Apple pay up like everyone else" seems again about wanting to hedge against Apple's disproportionate profitability per unit.
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More context on Nokia's claims that Apple is using the technology in seven patents--related to user interface, digital cameras, antennas, and power management, and to create "key features" in its products--here:
http://arstechnica.com/apple/news/2009/12/nokia-hurls-new-sa...
http://arstechnica.com/apple/news/2010/01/nokia-adds-additio...
More on why Nokia started the fight, here:
http://www.roughlydrafted.com/2009/10/22/why-nokia-is-suing-...
Counter argument (it's actually not sour grapes, it's just very complicated) here:
http://www.engadget.com/2009/10/29/nokia-vs-apple-the-in-dep...
"Good artists copy. Great artists steal." said Steve Jobs, Apple's CEO.
You know this whole business of patents, and IP as a whole, is fundamentally flawed in that there is no objective way to decide what is influence and what is blatant copying/theft. The Justice route simply doesn't work. And because patents are public documents, you are basically inviting competitors to modify your inventions.
I can think of two better ways to protect your IP. One is to do what Google does and keep the knowledge of your best stuff to yourself. Up to now nobody can crack their search black box. And two, keep innovating. If you do those 2 things in conjunction, I doubt you'd have to worry about people "stealing" your IP.
I believe that it’s good business, in the long run, for a company’s acts of aggression to take place in the market, not in the courts. My concern regarding this litigation against HTC is that it looks like an act of competitive aggression, not defense.
I completely agree. The sad part is it maybe too late for them to reverse course.
If software patent timeout was geared towards progress instead of hindrance, it would follow the inverse of the path that copyright has taken: shortening the enforcable term instead of lengthening it.
Any suggestions on how to do that with a product as opposed to a service?
They do work, though I wonder whether it is worth the cost. I can't recall exactly, but I think it cost in the region of $10,000/yr. There's also a baby version for significantly cheaper that indexes less docs.
If an idea is so fucking-obvious in hindsight that you don't need the patent's description to re-implement it, than that shouldn't be patentable.
Yeah, Apple did a great job designing the UI ... but sooner or later somebody else would've done it anyway.
10 years ago I owned an HP iPaq ... with a big screen, a stylus, wifi, sound input/output and no physical keyboard. Sooner or later somebody would've thought to add GSM capabilities to it and replace that stylus with fingers.
Apple did it first, and they have a great sense for aesthetics ... but this whole suing stuff is ridiculous. I was kind of feeling sorry for them when Nokia sued (and I'm pretty sure Nokia has patents more enforceable than Apple does).
Nope, Several other manufacturers did this somewhere in 2003. QTEK/HTC had a few of them early on, HP introduced the iPaq H6300 (I could get one in europe early 2004)... Apple came with the first iPhone in 2007 (that's three years later).
Of course you could argue that they understood the problem better than (most) other manufacturers (I'm pretty sure they do) but Apple being 'first' is definately not true.
Bullshit.
If an idea is so fucking-obvious in hindsight that you don't need the patent's description to re-implement it, than that shouldn't be patentable.
That's painting with an absurdly broad brush and probably covers thousands of things that you might otherwise regard as patent-worthy.
I have an ice cream scoop with two hinged handles like a pair of scissors with two halves of a scoop for 'blades'. When you squeeze the handles together, the scoop scissors together so you can scoop, and when you let them apart, the scoop opens, loosening the ice cream. Works great.
"Duh!", right? http://www.google.com/patents?vid=USPAT6474974
Oops, I guess the guy that thought that one up shouldn't have a right to profit from the value he's added to my ice-cream scooping experience, seeing as how it's so obvious in retrospect. I guess we should all have an equal right to make our own copies of that scoop--which we hadn't thought of but surely we would have all thought of eventually seeing as how it's so obvious now. If he had wanted to profit from his invention he should have made it more complicated.
Or, maybe obviousness-after-the-fact is not a good way of judging patentability.
Yeah, Apple did a great job designing the UI ... but sooner or later somebody else would've done it anyway.
Can you relate that to the things patents that Apple has actually claimed to be infringed?
Inversely, there were inventions (Microsoft Surface, Jeff Han's touchscreen) previous to iPhone that had multi-touch capability and exploited much of the same ideas. They just weren't phones. The obviousness is that creating a smaller form factor and putting some phone capabilities in it were no-brainers for this tech _eventually_ since the technology did exist.
http://www.ted.com/talks/jeff_han_demos_his_breakthrough_tou...
I don't understand what you're saying.
Microsoft Surface, Jeff Han's touchscreen
Both of these use completely different technology that does not scale down to phone sizes--they're notable because they scale up so well and can sense effectively any number of points, and can sense objects, not because multi-touch was new. FingerWorks, for instance, predates both, and a dozen things predate FingerWorks. See: http://www.billbuxton.com/multitouchOverview.html
There is no one single technology called "multi-touch" and nobody with any sense is claiming that Apple has a patent on the concept as a whole. While they do hold patents on their touch technology (via FingerWorks), those aren't the patents Apple is suing HTC over. The whole angle is a red herring.
I think you're correct. Now the cards are on the table - I have a feeling if they were to withdraw this, it would hurt the countersuit against Nokia - who could then point at Apple's selective/questionable enforcement.
> "Neglecting stick licensing [enforcement] has two problems. First, it results in a loss of potential royalty and damages revenues from infringed patents. Second, it undermines carrot licensing of both infringed and noninfringed patents. If an industry perceives a lax attitude on the part of a university in enforcing its patents, it will think it can infringe with impunity. Under these circumstances, taking a license would be tantamount to making a charitable gift, which few in this economic climate are inclined to do." -- Alexander Poltorak of General Patent Corporation in http://www.thefreelibrary.com/Thars+gold+in+Tham+thar+patent...
And yet Google is potentially pulling out of China due to having its IP stolen.
Regardless, anything on the nation-state level is not worth debating about because other nations are not obligated to respect US patent, trade-secret, copyright, or any other law. It doesn't matter whether a US company patents its stuff or keeps it a secret, companies in China will do what they want.
I think the same is true of this HTC suit. I'm not sure why everyone is making such a huge deal out of it. The patents probably won't hold up in court, or some of them will and HTC will have to pay Apple N million dollars (like Adobe vs. Macromedia). Everyone will forget about the suit within the year. The only affected people (as one of the Tim Bray quotes suggests) will be the lawyers, who collect their entropy-like tax.
Why would Apple do it if it's truly pointless, you ask? Well, Gruber has a few solid bits of speculation in his penultimate paragraph, any of which might be true, but only Apple knows the real reason.
The iPhone before the App Store was either a middling failure or a middling success, depending on your viewpoint, but it certainly wasn't a slam dunk. It was on track to undersell the 10 million projected handsets by the end of the calendar year (about 18 months after launch) even after severe price cuts. See this chart for unit counts: http://en.wikipedia.org/wiki/File:IPhone_sales_per_quarter_s...
The green bar marks where apps came in. The app store is most, if not all, of what made it the slam dunk it is today. It's hard to argue that people cared that much about 3G back then, especially AT&T customers.
So alienate the people who make the apps, and you lose a lot of the reason for customers to purchase an iPhone. Hence I'd argue that Apple's image among developers is a lot more important to their success than Amazon's.
Many them weren't AT&T customers. That green bar also coincides with the release of the iPhone in 22 countries (as opposed to only 6 for the original model), expanding by another 48 by the end of the year.
http://www.engadget.com/2008/06/09/the-lucky-22-countries-re...
Thanks for showing that to me.
Certainly it's not something that's on a lot of people's minds, but I think it's a mistake to say only the lawyers will be affected.
That I think should always be the type of reasoning involved. It's not the whole story (some things that couldn't be done in private would still stay uninvited if patents didn't exist) I can't get my head around IP moralising. The bottom line is that patents are intended to be an instrument to encourage innovation to the benefit of society.
I really think there is no sane way out of all this. We tend to act as if there must be some hard definition that will include all novel innovations that wouldn't be worth developing in a patent-less world and exclude those obvious derivative things that would be invented anyway and really need to be freely built upon. There probably isn't such a definition. Even if we do find some complex and inelegant way of mostly accomplishing that it wont last forever.
Making a morality around that seems absurd.
I'm not aware of RMS claiming that the patent system should be abolished for all fields. I'd love to be corrected on this point, but it's my understanding that Stallman is against software patents only. You can actually read Stallman's own words on the subject in "Free Software, Free Society", Chapter 16. And yes, you can legally download the entire book for free.
I think the context of that quote refers to software patents. In particular, his two preceding Tim Bray quotes are clearly with regards to software patents.
I’m not opposed to idea of the patent system on general principle (as Stallman, and many others, are). And I think in many fields, the system has and continues to work well.
But for software the system, in practice, is undeniably broken.
At the beginning of the second paragraph he makes a distinction between the system in general and the system as it applies to software. Therefore, in the first paragraph he was referring to the system in general. Maybe that's not what the author meant, but that's what the words say.
Nokia's N770 was close to this in 2005, and the N800 even closer by 2007. It didn't have phone hardware, but it's not a great stretch for anyone to see that phone hardware would be a useful addition at that point.
iPhone features that the 770 anticipated well:
- Full-featured web browser.
- On-screen keyboard.
- App development based on a full-featured desktop toolkit adapted to a handheld screen.
Things that make it a strikingly different experience:
- Not a touch interface. The resistive touch screen on the 770 was really only usable with the stylus, and their interface designs reflected this. This didn't really start changing until after the iPhone was released.
- Not actually pocketable. To deliver a full-featured browser, Nokia used a screen with almost twice the area of the iPhone's. They didn't figure out the tricks Apple used to get a near-desktop-class web experience on a truly pocketable screen.
- UI conventions. The original Maemo tablets had a fairly desktop-like interface. Menus, dialogs, a Windows-like task bar. Plenty of hardware buttons. In contrast, the iPhone made a much cleaner break with previous UIs, popularizing things like multitouch gestures and momentum scrolling.
My first smartphone was a Sony Ericsson P800 ( http://en.wikipedia.org/wiki/Sony_Ericsson_P800 ) which was a touch screen device with a web browser and it was released in 2002! The iPhone was not, at all, revolutionary in that regard. It's merely a really good refinement (multitouch and a flush display) of what came before.
Reading from the overall situation and his quote, Steve Jobs might feel that the current iPhone UI is 'perfect' as a whole. Apart from nitty-gritty details, he does not see a way to drastically improve it. (That's why he chose it for the iPad UI as well.) So he might figure that the only way to stop competitors from getting too close is to sue them.
Distinction between ideas and implementations in software? Impossible. In my opinion it is one of the reasons why software patents will always be broken.
One is a broad concept that needs no further explanation in order to be implemented by a seasoned developer — the other is a genius implementation that isn't anywhere near self-explanatory.
Not saying software patents are sometimes good, just saying that there can be a difference between ideas and implementations in software.
An interesting read.
I say it’s worrisome not because I think it’s evil, or foolish, or unreasonable, but because it is unwise, shortsighted, and unnecessary.
Oh do say Gruber ol' lad! Your taste is so precisely exquisite.
Really you're putting words in my mouth though, the comment was mostly a facetious. I don't think there's anything wrong with it, I just found it amusing.
1. Nullify all the arguments in the post because people
imagined wearing monocles must be wrong.
2. Point out the fact that it is wrong for anybody to hold
an opinion on anything.