My first DDoS attack for a $200 ransom
ghirardotti.fr
ghirardotti.fr
They tried blocking specific ip addresses, which didn't work, because the attack was somewhat distributed. They then just turned on some caching, which allowed the site to function, albeit with an unknown excess bandwidth charge pending.
And, the DDoS itself can't of been terribly impressive, as all it took to mitigate was a bit of caching. He mentions 10 requests / sec as the scale of the attack.
He first mentions having to change Apache to recognize X-Forwarded-For, because there is Amazon Elastic Load Balancing between his site and the internet.
This means, of course, that the "attacking ips" aren't making direct connections to his EC2 instance. They are proxied connections, all from the internal ELB service.
So later, when he mentions trying to use iptables to block traffic...that just doesn't make sense. There are no connections from those ips to the EC2 instance. You could use .htaccess rules, since Apache is aware of X-Forwarded-For.
Lastly...why would you put an elastic load balancer in front of a single web server?
This blog posts explains the whole thing: https://centos.tips/fail2ban-behind-a-proxyload-balancer/
I have no idea if using .htaccess rules would be better than this solution, I just know that this one works.
And, it's possible this is https, which would render the packet inspection useless.
Let's say you have a single web server you need to have up all of the time. You need high availability, but not necessarily instant fail-over, because you want to keep your costs low, and so you don't want two instances running all of the time. It may not serve much traffic at all, so there isn't much load to spread. What you can do is place an ELB in front of the web server, set a condition to start a new instance if the page becomes non-responsive (i.e., a failure), and set the auto-scaling to "min 1, max 1." This way, you'll always have a pool of one server, that will automatically rebuild if the instance fails.
I admit, it's not a common use case, but it's one of the more clever uses of the ELB I've heard. =)
Every service in our infrastructure runs the same way. Some have scaling policies, some don't.
DBs like Cassandra are also in ASGs since if one of them terminates and new one can come up and bootstrap without operator intervention.
Everything could have been planed way better (cached, written with a fancy language...), we could have had 10 mil requests/µsec... the main idea was just to get tell how we tried to manage the situation, with the website and skill we have.
I also think my testimony is nearer to what most of web dev can be confronted to, in contrary to one Cloudflare/Gihub BS press release written by 10 experts to increase valuation :p
I use async logic (previously OpenResty, more recently NodeJS and Go) and largely pregenerated sites, so 2500 requests/second is a minimum baseline -- on a much lower end instance than an m4.xlarge.
There's a reason I don't use PHP (or any primarily synchronous language like Ruby) any more.
Say an API call spins up a Linux VM and makes it available some user. Or a bulk upload of data which needs to be indexed. Or whatever.
The idea that a site should be able to handle X requests/sec because the stack can handle X NOOPs per second is odd.
Node can render more NOOPs per second than that; I've heard of a well tuned Node server hitting 100k. But because of the async nature of the handling of responses, you don't need dozens or hundreds of threads to handle thousands of clients, and it's the threads that kill you.
Unless you've just got an awful architecture, in which case that will kill you first.
It's the poor design of most systems that cause them to not scale; there are certainly exceptions where the server needs to do a lot of complex calculations, but those calculations can most of the time be handled in microservices and, again, scaled orthogonally to the application layer.
[1] https://nestify.io/wp-content/uploads/2015/10/loader.io_.png
Of course I've avoided WordPress and similar frameworks for years for a reason as well; I've seen front-end frameworks that require dozens if not hundreds of database queries to render a page, which is such bad design that it makes my brain hurt.
For example, the advantage of the "warm app" with node is often approximated by using a shared memory kv store in php.
And, while an async io approach scales in a simpler way, you can typically find an optimum tuning for fastcgi that scales very well.
Looking at this benchmark: https://www.techempower.com/benchmarks/#section=data-r12&hw=...
There are php-fpm implementations running at the same clip as node, and an hhvm implementation trouncing it.
Yes, benchmarks are sometimes bullshit, but the idea that node's approach is somehow light years ahead just doesn't pan out in the real world.
It's in the real world where you have database connections that can't always scale to 186k/second with low latency on all responses, which is what's required to get the performance out of HHVM in the linked benchmark. In a typical architecture you may not have the database local to the PHP server, meaning latency will be much higher. And it's upstream latency that kills a synchronous connection.
And it's in the real world where a number of third party queries may be involved with a request, and those queries may take 100ms to resolve, during which time your thread is blocked in PHP whereas Node can be busy handling other requests or even other aspects of the same request (a Promise.all of a half dozen simultaneous database queries, for instance).
Async approaches are light years ahead in the real world. I keep seeing references to HHVM when people try to defend PHP, so I did a Google search to find out if it supports async, and the answer is "a little bit." [1] Basically it looks like, within a single request, it can execute several queries in parallel, like my Promise.all example above. So it looks like Hack, at least, has that feature. But as far as I can tell it doesn't mix multiple connections in a single thread. And you have to be careful to use only async-aware operations or you lose the benefits; Node is designed around async behavior, so everything you're likely to use supports it by default.
Those benchmarks are in fact unrealistic. And the Node implementation in that benchmark uses a single connection to MySQL, so the 20 queries are actually executed in series instead of in parallel. [0] If they used a connection pool instead, they could all execute in parallel. Look at the numbers:
Queries 1 5 10 15 20 nodejs 85,490 22,917 12,083 8,250 6,254 hhvm 12,369 12,428 10,056 10,394 9,322
The NodeJS results shouldn't drop that fast off of the single query unless they're all using the same MySQL connection; even using just 4 connections from a pool should speed it up by a lot. Also, the HHVM source uses stored procedures while the Node version recompiles the query every time. Finally, Node can be faster when driven from Nginx, while it's using the internal Node server instead.
Here's an article I just stumbled across that talks about the limits of HHVM to accelerate PHP: [2] It touches on some of the same points. Async is the important way to speed up real world apps, and it's not the default "PHP Way."
Aside from that, probably 90% of the people using PHP are using it "normal" PHP on a hosted server in Apache and not HHVM at all. So you're basically arguing hypotheticals: "IF they use HHVM, and IF they write the code exactly right, and IF their upstream servers have really low latency all the time, then PHP isn't much slower than Node."
Node is usually faster in the real world given common coding patterns. And Node gives you Socket.IO, which pretty much kills the relevance of PHP no matter how you slice it. Even long polling would slaughter a PHP server; you'd be able to support at most one concurrent user per thread. Async servers are a good at supporting long running connections.
[0] https://github.com/TechEmpower/FrameworkBenchmarks/blob/mast...
[1] https://docs.hhvm.com/hack/async/introduction
[2] http://www.infoworld.com/article/2948132/app-servers/hhvm-38...
The language usually isn't the reason for issues like this...
For tasks that are primarily IO bound, async architectures can scale more than synchronous languages. Period.
It would take intentionally (or newb/cluelessly) bad design to end up with a Node server that DOSed at 12 connections per second.
In PHP, if you run 4 threads, it just takes a backend with a 333ms latency (on all queries performed serially) to limit you to 12 connections per second. If you only run one thread, you just need a backend with a cumulative 83ms latency to get DOSed at 12 connections per second. In a more realistic scenario, a typical crappy framework will result in dozens of queries for a single page, but it comes down to the same thing.
In Node, you can run one thread with a cumulative 333ms backend latency and still handle thousands of connections per second. They'll each just end up waiting a bit more than 333ms for their results, assuming the database itself isn't DOSed (which takes a surprisingly high load -- way above the levels we're talking). Actually, depending on how interconnected the backend queries are, Node may actually result in less than a total 333ms latency, because many of those queries may also be parallelized by the browser, and will then be handled in parallel by the server (and much of the latency may actually be in http negotiations and/or establishing a database connection, honestly).
Single threaded makes for it's own pitfalls. I assume you can imagine some cpu bound tasks that would have node.js at 12 connections/sec or less.
Certainly. That would fall under "newb/clueless" design, though. Anyone who would throw a CPU-bound task into a primary Node server shouldn't be allowed near architectural design decisions. Whereas code in PHP written using best practices can easily end up with a server that can barely hit 100 queries per second.
Imagine, for instance, a situation where the client needs to do 50 requests to the server to render a page [1][2], and each query ends up with 20ms of latency on the PHP side; assuming you're running 8 threads (and the client makes 8 concurrent requests), a single page query could block your server for 125ms. A slow client or network might even block your PHP threads for longer. Node could crunch through ten thousand requests like that per second when running on four CPUs, meaning 125 of these bloated pages rendered per second, compared to ... 8 or less.
Even with decent client pages that can render with ONE server query, a couple dozen database lookups are par for the course, sometimes including an authentication lookup on a third-party OAUTH server. That could be 125ms all by itself, and in PHP your thread is blocked while the lookup happens. With the async model, once the query is off, the server is doing work on other requests until the query has returned data.
Many CPU-bound tasks like "convert an image" are already coded in Node to happen in the background, triggering a callback when they're done so you can then send the result to the client. And in Node it's absolutely trivial to offload any likely CPU-bound task to a microservice, where the NodeJS server just queries the microservice and waits for the result. Which you'd want to do, of course, if a task is CPU-bound, because you would want a faster server than V8 running it anyway. Go would be a likely candidate, and Go handles threading either through light/async threads or via actual threading, as necessary. It's quite awesome.
And if you really can't trust your developer to write code without extensive time-consuming calculations, then make them use Elixir or Erlang. It will use preemptive multitasking at the VM level if a thread takes up too much time, and even if they foolishly write a task that takes hundreds of milliseconds to complete, it will still task swap and serve other clients.
But arguing that pathologically bad code in Node can make it perform as badly as PHP does all the time isn't exactly a ringing endorsement for the language.
[1] In 2014 the average number of objects a web page requested was 112, and seemed to continue to be going up, though I'm assuming a lot of those are static resources and third party requests, like for analytics and ads. http://www.websiteoptimization.com/speed/tweak/average-web-p... I've personally seen pages with 70-80 requests against a PHP backend to render one page.
[2] And I wouldn't call a client page needing 50 requests a best practice, but I'm assuming that we're talking about the server side here, and that we are being forced to deal with an existing client that behaves that way. So call it "best practices on the server."
That can typically be done from Node by simply adding the "use pooling" option in your database library (or sometimes by switching to the NPM for that database that enables pooling), and when you have additional slave databases, adding those to the database init call.
As far as Node is concerned, it really is that easy. Scaling PHP, though, pretty much requires that you add more threads, which means (after a point) you need a lot of RAM, or just adding more instances and load balancing between them.
Node won't prevent database scaling issues, but it will keep the part that it does handle a lot easier to maintain.
[0]: http://lologhi.github.io/symfony2/2016/04/04/DDoS-attack-for...
[1]: https://webcache.googleusercontent.com/search?q=cache:J7lca_...
[2]: https://github.com/lologhi/lologhi.github.com/blob/master/_p...
The term actually seems to come from a 1920s boxing euphemism [2]: when a boxer is not actually knocked out but voluntarily lays down on the ground, it was called "a dive" for obvious reasons; euphemistically some people called this "going into the tank," since you'd dive into a pool.
How did this start referring to the vehicle? Again, back to [1], there was once a memo "recommending the proposed "caterpillar machine-gun destroyer" machines be entrusted to an organization "which, for secrecy, shall be called the 'Tank Supply Committee,' ..." and the rest is history.
[1] http://www.etymonline.com/index.php?term=tank
[2] http://www.slate.com/articles/news_and_politics/explainer/20...
It's not that impressive because we read everyday articles about crazy DDoS big companies are able to mitigate. But when it's the website your responsible for, whatever the number of requests/sec, you just need to find way to manage it, and CloudFlare can have some weird side effects.
my goodness.
For my own sites, I mostly use static html or server-parsed html.
There are many, very popular Wordpress plugins that take hundreds of SQL queries just to render a landing page. 10 hits/sec legitimately is "DDoS" territory for many businesses running such things.
At least for this kind of attack, a more serious DDoS won't be tamed by "just adding cache"
cat <file> | cut -d ' ' -f1 | sort | uniq -c | sort -nr
tail -n 10000 apache.logSite not installed The site ghirardotti.fr is not yet installed
[Edit: it's up now.]
Dig:
dig ghirardotti.fr
;; ->>HEADER<<- opcode: QUERY, rcode: NOERROR, id: 19860
;; flags: qr rd ra ; QUERY: 1, ANSWER: 2, AUTHORITY: 0, ADDITIONAL: 0
;; QUESTION SECTION:
;; ghirardotti.fr. IN A
;; ANSWER SECTION:
ghirardotti.fr. 3112 IN A 192.30.252.154
ghirardotti.fr. 3112 IN A 192.30.252.153
;; AUTHORITY SECTION:
;; ADDITIONAL SECTION:
Both ip's belong to Github, probably used as a failover/load balancing/round robin pair of some kind.reverse dns
dig -x 192.30.252.154
; <<>> DiG 9.8.3-P1 <<>> -x 192.30.252.154
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 46826
;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 0
;; QUESTION SECTION:
;154.252.30.192.in-addr.arpa. IN PTR
;; ANSWER SECTION:
154.252.30.192.in-addr.arpa. 3593 IN PTR pages.github.com.
dig ipv6: dig AAAA ghirardotti.fr
; <<>> DiG 9.8.3-P1 <<>> AAAA ghirardotti.fr
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 0
;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 0
;; QUESTION SECTION:
;ghirardotti.fr. IN AAAA
;; ANSWER SECTION:
ghirardotti.fr. 1613 IN AAAA 2001:41d0:1:1b00:213:186:33:19
;; Query time: 91 msec
Reverse dns on that: dig -x 2001:41d0:1:1b00:213:186:33:19
; <<>> DiG 9.8.3-P1 <<>> -x 2001:41d0:1:1b00:213:186:33:19
;; global options: +cmd
;; Got answer:
;; ->>HEADER<<- opcode: QUERY, status: NOERROR, id: 25262
;; flags: qr rd ra; QUERY: 1, ANSWER: 1, AUTHORITY: 0, ADDITIONAL: 0
;; QUESTION SECTION:
;9.1.0.0.3.3.0.0.6.8.1.0.3.1.2.0.0.0.b.1.1.0.0.0.0.d.1.4.1.0.0.2.ip6.arpa.
IN PTR
;; ANSWER SECTION:
9.1.0.0.3.3.0.0.6.8.1.0.3.1.2.0.0.0.b.1.1.0.0.0.0.d.1.4.1.0.0.2.ip6.arpa.
85728 IN PTR cluster010.ovh.net.Perhaps 10 requests/sec is below OVH's detection threshold. My last one was 8.4Gbps @ 1 million packets per sec. 10 requests/sec would be difficult to even notice :)
villa-bali is not even close to this, my bet that you (or your ORM) are making too many requests to database. Try to record ALL requests to database during page rendering and I bet you have about hundred. Check out following test results:
8 test agents: http://loadme.socialtalents.com/Result/ViewById/57341f645b5f... - 5% of users have to wait more than 2 seconds 16 test agents: http://loadme.socialtalents.com/Result/ViewById/57341f1a5b5f... 5% of users need to wait for more than 4 seconds.
Definitely, any bot can nuke your website easily.
Stopped reading after that.