> Worse still, the number of shares in Mizuho's order was 41 times the number of J-Com's outstanding shares, but the Tokyo Stock Exchange processed the order anyway.
There are a lot of simultaneous errors going on here...
There are a lot of simultaneous errors going on here...
If you want to validate whether an order makes sense or is a "good idea", the place to do it on the client.
Of course, these type of algorithms typically take far more than microseconds to run—but that's fine, as long as they take the same time for everyone.
Self and team damage is often turned off (on games I've played, I'm not really a big gamer). That would seem to correspond to blocking a sell order that represents more shares than you could possibly have?
Expecting otherwise would be like expecting eBay to determine that your buy it now price is too low or that you don't have enough inventory on hand to fulfill your listings.